Waydev helps managers to move from a feeling driven to a data-driven approach. Waydev includes concrete metrics for your daily stand-ups, 1-to-1 meetings, checking the history of the engineers work and benchmarking your stats with the industry.
Based on our record, Pixi.js should be more popular than Waydev. It has been mentiond 5 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
For example, in our traditional approach, every step and process is defined and has to be adhered to. Any change has to go through multiple approvals. The scope in itself has a very limited scope or flexibility towards change. I am on the fence looking for resources and tools that will help to slowly execute and implement these changes. With regards to resources, I am currently looking at the scrum guide and with... Source: almost 3 years ago
When you’re ready to translate data into greater visibility, and this visibility into faster, more efficient teams, you can start looking at development analytics platforms like Waydev. - Source: dev.to / over 3 years ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 1 year ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 2 years ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 2 years ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 4 years ago
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