Vuo is a kit for making a million different projects — apps, videos, prototypes, plugins, exhibits, live performance effects, and more. Even if you don't have programming experience, Vuo lets you build your own stuff for Mac.
Based on our record, Scratch seems to be a lot more popular than Vuo. While we know about 558 links to Scratch, we've tracked only 2 mentions of Vuo. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Thought I'd share my thoughts of building a native Mac app using a pretty niche tool — using a nocode tool called Vuo, and in the process, share a little perspective from someone who's used no-code tools for many, many years and seen similar patterns. Source: over 2 years ago
For those interested, I'm building this using a (mostly) odd no-code tool called Vuo. A Windows version is on the map…sometime…so yes, obviously this is not really for gamers (who are primarily on Windows anyway), but more for those streaming artwork, or doing online teaching etc. Source: over 2 years ago
LiveCode is about the closest literal logical successor to HyperCard. https://en.wikipedia.org/wiki/LiveCode?wprov=sfti1 That said, I think Scratch is a better learning environment these days and you can develop workable apps in the style of HyperCard. There are plenty of tutorials, documentation, and examples to work from. https://scratch.mit.edu. - Source: Hacker News / 6 days ago
And https://codecombat.com, which has been around for a while now. I think this paradigm (navigating a character using "move" function invocations) is good but kind of exhausts its usefulness after a while. I question whether my daughter learns coding this way or just is playing a turn based top down platformer. The most code like thing is when you use 'loops' to have characters repeat sequences of moves. I... - Source: Hacker News / 3 months ago
+1 Scratch! My son started with it, then expanded into Roblox/Lua. Children can download other people's games and experiment there. Scratch also has pre-made art, sounds, music. https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
I am also going to highly recommend Scratch[1]. That is what got me into a programming around that age. You can even help him make a website to host his games on. [1]: https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
This ! Learning to code will come after, spending time with your son writing down ideas might be more fun at first and it's a good time to teach him that games are thoughts first and then coded after. I would have recommended Scratch [1] for a first introduction instead of hoping into code right away, but since he is 9yo he will most likely want to hop on big game engine like he sees his favorite youtubers doing.... - Source: Hacker News / 4 months ago
Processing - C++ and Java programming at the speed of thought.
Code.org - Code.org is a non-profit whose goal is to expose all students to computer programming.
TouchDesigner - TouchDesigner is a visual development platform that equips you with the tools you need to create stunning realtime projects and rich user experiences.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Vvvv - vvvv is a graphical programming environment for easy prototyping and development.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.