Software Alternatives, Accelerators & Startups

VisualVM VS Unity

Compare VisualVM VS Unity and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

VisualVM logo VisualVM

VisualVM is a visual tool integrating several commandline JDK tools and lightweight profiling...

Unity logo Unity

The multiplatform game creation tools for everyone.
  • VisualVM Landing page
    Landing page //
    2021-10-18
  • Unity Landing page
    Landing page //
    2023-10-22

VisualVM features and specs

  • Comprehensive Monitoring
    VisualVM allows developers to monitor and troubleshoot Java applications through various data points like JVM-level statistics, thread monitoring, and memory inspection.
  • Integration with JDK
    As a part of the JDK, VisualVM is easy to access and use without the need for additional installations or configurations.
  • Lightweight
    Being lightweight, VisualVM does not add significant overhead to the system and can be used effectively in development without impacting performance.
  • User-friendly Interface
    VisualVM provides an intuitive and graphical interface that makes it easier for users to analyze the performance metrics and diagnose issues.
  • Plugin Support
    VisualVM supports plugins, allowing users to extend its functionalities according to specific requirements and use cases.
  • Cross-platform
    As a Java-based tool, VisualVM can be run on any platform that supports Java, making it highly versatile.

Possible disadvantages of VisualVM

  • Limited to Java Applications
    VisualVM can only be used with Java applications, which can be a limitation for mixed-environment monitoring needs.
  • Limited Features for Enterprise
    While excellent for basic monitoring, VisualVM might lack some features and scalability needed for large enterprise-grade monitoring and performance analysis.
  • Steep Learning Curve for Advanced Features
    Despite its user-friendly interface, some advanced features and customizations can be complex and may require a steep learning curve.
  • Infrequent Updates
    The update cycle for VisualVM can be slower compared to commercial alternatives, leading to potential lag in addressing bugs or adding new features.
  • Resource Usage
    Running VisualVM for in-depth analysis on the same machine as the application it monitors could potentially affect the application’s performance due to resource consumption.

Unity features and specs

  • Cross-Platform Compatibility
    Unity supports development for a wide range of platforms including Windows, macOS, iOS, Android, and many others, allowing developers to reach a broad audience.
  • Extensive Asset Store
    Unity's Asset Store offers a huge selection of assets, plugins, and tools created by other developers, which can save significant development time and resources.
  • User-Friendly Interface
    The Unity Editor is known for its user-friendly and intuitive interface that is accessible even for beginners, while offering advanced features for seasoned developers.
  • Strong Community Support
    Unity boasts a large and active community, as well as extensive documentation and tutorials, making it easier to find solutions to development challenges.
  • Versatile for Various Applications
    Unity is not only suitable for game development but is also used in other industries such as film, automotive, architecture, and virtual reality projects.
  • Real-time Development and Testing
    Unity provides robust tools for real-time testing and iteration which allow developers to see changes instantly without needing to rebuild the project.
  • Proven Performance and Optimization Tools
    Unity offers a variety of performance profiling and optimization tools, helping developers to create highly optimized and smooth-running applications.

Possible disadvantages of Unity

  • Steep Learning Curve for Advanced Features
    While basic use of Unity is accessible, mastering its advanced features and achieving high levels of performance optimization can be quite challenging.
  • Subscription Costs
    Unity offers a subscription-based pricing model for advanced features, which might be expensive for smaller developers or hobbyists.
  • Dependency on Third-Party Tools
    Reliance on third-party assets and plugins from the Asset Store can sometimes lead to compatibility issues or added costs.
  • Performance Overhead
    Although Unity is highly optimized, it can introduce some performance overhead compared to lower-level programming, particularly for very high-end, resource-intensive projects.
  • Large Build Sizes
    Unity applications can result in relatively large build sizes, which can be a concern for mobile platforms or situations where storage is a limitation.
  • Closed Source
    Unlike some other engines, Unity is closed-source, limiting developers' ability to deeply customize or troubleshoot engine issues at the source code level.
  • Memory Management
    Unity's automated memory management through garbage collection can sometimes result in performance hitches if not carefully managed.

VisualVM videos

Java Heap Dump Analysis - VisualVM Tutorial

More videos:

  • Tutorial - OutOfMemoryError Java Heap Space Fix - Heap Dump Analysis VisualVM Tutorial

Unity videos

Assassin's Creed Unity Review

More videos:

  • Review - Assassin's Creed Unity - Review
  • Review - SHOULD YOU USE UNITY IN 2019?

Category Popularity

0-100% (relative to VisualVM and Unity)
Software Development
100 100%
0% 0
Game Development
0 0%
100% 100
Resource Profiling And Monitoring
Game Engine
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare VisualVM and Unity

VisualVM Reviews

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Unity Reviews

  1. Good

    This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.


Godot Engine vs Unity: Which One Suits You Best in 2024
3D performance: For Godot vs Unity 3d, Unity typically leads. Unity's advanced rendering techniques and powerful optimization tools allow for high-fidelity graphics and smooth gameplay in complex 3D environments. This makes Unity the preferred choice for high-end 3D games and VR/AR applications.
Source: rocketbrush.com
Top 13 Picks for Maxon Cinema 4D Alternatives in 2024
Originally launched in 2005, Unity is a robust game development engine, highly regarded for facilitating the creation of intricately designed 3D and 2D games. Unity’s adaptability across different operating systems facilitates a myriad of applications, from Augmented Reality to 3D simulations.
Source: aircada.com
Explore 9 Top Eclipse Alternatives for 2024
Established in 2005, Unity serves as a powerful engine for 3D and 2D game development. Renowned for its adaptability across numerous operating systems, Unity’s premier platform facilitates everything from Augmented Reality to 3D simulations.
Source: aircada.com
Game Engines: A Comparative Analysis
Additional Options: Unity also supports JavaScript (UnityScript) and Boo, but C# has become the standard and most widely used language for Unity development.
Source: medium.com
Exploring 15 Powerful Flutter Alternatives
With its gaming-oriented pedigree, Unity delivers unmatched capabilities for rich interactive apps leveraging physics, particle systems, and complex animations in 2D and 3D spaces. For architects and designers wanting to bring CAD models to life or showcase real estate properties in full immersive detail, Unity shines. Medical imaging apps also benefit from performant...

Social recommendations and mentions

Based on our record, Unity should be more popular than VisualVM. It has been mentiond 204 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

VisualVM mentions (23)

  • Streaming data from RDBMS with jooq
    For the purposes of this demo, let’s simply count the number of retrieved rows. The Thread.sleep() is included to give me time to open VisualVM and check the metrics:. - Source: dev.to / almost 4 years ago
  • How to Monitor SQL Performance in Spring Boot
    To track query-level metrics, check out the Hibernate Statistics section. Profiling tools like YourKit or VisualVM can help you analyze key metrics such as:. - Source: dev.to / 5 months ago
  • Can java collection be fixed?
    If you're curious, attach VisualVM and watch the RAM usage graph. You'll notice that Java performs garbage collections long before reaching allocating the maximum amount of RAM allocated, and you can't even feel any performance issue in-game. Source: almost 2 years ago
  • Items won't drop when either mined or dropped from inventory and new chunks won't load.
    Hangs and deadlocks are significantly harder to debug. A first step is taking a thread dump so you can see what each thread in the JVM is currently trying to do. I like VisualVM for this, you can also use the command-line tools jps -l (to list all Java PIDs) and jstack for taking a thread dump. Source: almost 2 years ago
  • Top metrics for Elasticsearch monitoring with Prometheus
    The Java VisualVM project is an advanced dashboard for Memory and CPU monitoring. It features advanced resource visualization, as well as process and thread utilization. - Source: dev.to / about 2 years ago
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Unity mentions (204)

  • OOP for Unity Beginners: Build Better Games from the Start
    In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 1 month ago
  • Why Does Everyone Forget Java and C# for Backend Development? Why Don’t Full-Stack Developers Learn Java and C#?
    C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
  • One must imagine Sisyphus writing a new JS framework
    The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
  • How to use an auto-tiling technique in your next game project
    One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 10 months ago
  • How to Use Virtual Reality for Client Walkthroughs and Approvals
    > Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
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What are some alternatives?

When comparing VisualVM and Unity, you can also consider the following products

Eclipse Memory Analyzer - The Eclipse Foundation - home to a global community, the Eclipse IDE, Jakarta EE and over 350 open source projects, including runtimes, tools and frameworks.

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

Robot Console - Robot Console is a Message and Event Monitoring Software for IBM i thathas automatic message management, resource monitoring, and log monitoring.

Godot Engine - Feature-packed 2D and 3D open source game engine.

JConsole - Provides information about performance and resource consumption for Java applications.

Blender - Blender is the open source, cross platform suite of tools for 3D creation.