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Based on our record, GDevelop should be more popular than Vaadin Framework. It has been mentiond 75 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
When I first encountered Vaadin, it really intrigued me. It's always bothered me that for a Java programmer to make an app based in the browser, they had to learn HTML and Javascript to actually finish the project. Why the heck couldn't we just do it all in a single language? Why all this front-end voodoo? - Source: dev.to / about 2 months ago
I've always liked GUI, both desktop-based and browser-based before you needed five years of training on the latter. That's the reason I loved, and still love Vaadin: you can develop web UIs without writing a single line of HTML, JavaScript, and CSS. I'm still interested in the subject; a couple of years ago, I analyzed the state of JVM desktop frameworks. - Source: dev.to / about 1 month ago
Vaadin — Build scalable UIs in Java or TypeScript, and use the integrated tooling, components, and design system to iterate faster, design better, and simplify the development process. Unlimited Projects with five years of free maintenance. - Source: dev.to / 4 months ago
But how do we explain the complexity of the current toolset? This is where the Law of the instrument kicks in: "If the only tool you have is a hammer, it is tempting to treat everything as if it were a nail.". Even if JavaScript was born in the web, JavaScript centered frameworks do not fit properly in the web. That is why we have huge bundles of JavaScript, that is why RSC are necessary (things like RSC were... - Source: dev.to / 10 months ago
Skip javascript entirely. Pynecone (https://pynecone.io/), Vaadin (https://vaadin.com/), Buffalo (https://github.com/gobuffalo/buffalo) all exist and can help you avoid some of the mess that is web/JS development. - Source: Hacker News / about 1 year ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / 9 months ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / 9 months ago
Another engine that you can consider is GDevelop https://gdevelop.io. Source: about 1 year ago
If you’re down for a 2D project checkout GDevelop. It’s designed with a visual workflow in mind and programs with predefined actions and triggers, so if you’re comfortable laying out 2D assets if very easy to make them interactive, without knowing any code. Source: about 1 year ago
GDevelop is a free, no-code game engine that uses drag-and-drop functionality and menus to build games. It supports Javascript to impliment more complex code. To find out more go to – How to get started making a video game: GDevelop 5 (part one). Source: about 1 year ago
Grails - An Open Source, full stack, web application framework for the JVM
Godot Engine - Feature-packed 2D and 3D open source game engine.
Spring Framework - The Spring Framework provides a comprehensive programming and configuration model for modern Java-based enterprise applications - on any kind of deployment platform.
Unity - The multiplatform game creation tools for everyone.
Eclipse RAP - Java Web Frameworks
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.