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Based on our record, Spline seems to be a lot more popular than UX Tools. While we know about 50 links to Spline, we've tracked only 4 mentions of UX Tools. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I subscribe to a newsletter called UX tools (uxtools.co). Source: over 1 year ago
Practical UX skills and tools. Lessons + resources from two full-time product designers. Checkout UXTools.co. - Source: dev.to / almost 2 years ago
I found this website (https://uxtools.co) that I feel is a good example of a clear layout, you can see right away the call to action with the newsletter and then you can identify the different segments of the website, there's resources, articles, videos and you notice because of the layout that it is not just one big page with a lot of buttons, the design is guiding your eyes and attention. Source: about 2 years ago
Recently uxtools.co released their annual Design Tools Survey. There is a lot in there about this topic, if you are interested. Source: over 2 years ago
Before UX, I was an Industrial Designer. I used Solidworks and KeyShot (and some Unreal Engine for Arch Viz). If you don't plan on doing Arch Viz or serious ID, then you should look at other 3D programs that's easier to learn. Check out: https://spline.design/, Adobe's (I forgot which one), or Vectary. I personally prefer Spline. I haven't touched it in awhile though cos I have been coding more lately. Source: 6 months ago
You could start with Spline right from a web browser for free. It’s fairly new but very approachable for a total 3D newbie and you could offer your work to web builder who need to inject 3D into their websites with ease, and you can export AR experiences for iOS devices. Then you can move up to Blender to create more complex scenes. https://spline.design. Source: 10 months ago
I just started making 3d models and stumbled upon https://spline.design/, this thing is like the Figma of 3D but it paid and I cannot export my models, I have a shitty low-end laptop but it works well (i3 10 gen, 8GB, and SSD) please recommend a tool that has the same functionality keeping in mind my restraints. (I just want to make 3d assets for websites or games and export them in gltf, glb, stl formats). Source: about 1 year ago
It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: about 1 year ago
If you have a .gltf file with high quality textures this can be done using Spline Design. Source: about 1 year ago
DesignValley - Discover, vote and share your favorite design tools 🥇
Vectary - Vectary is a free, online 3D modeling tool and sharing platform.
App Icon Template - Royalty free app icon creator for iOS, OS X and Android
Womp - 3D Made Easy
avocode - Centralize design collaboration, version control, prototyping, feedback, and developer hand-off with Avocode. Work on any design, anywhere, with anyone. Sign up free 👉 https://avocode.com/.
Polygonjs - Create amazing & interactive 3D scenes for the web