Software Alternatives & Reviews

Urho3D VS raylib

Compare Urho3D VS raylib and see what are their differences

Urho3D logo Urho3D

Urho3D is a lightweight, cross-platform rendering and game engine implemented in C++ and released...

raylib logo raylib

Cross-platform, open-source game development library in C.
  • Urho3D Landing page
    Landing page //
    2023-07-24
  • raylib Landing page
    Landing page //
    2022-07-08

Urho3D videos

Urho3D/UrhoSharp -- The Others Game Engine Series

raylib videos

Raylib 3.0 Released -- The Best Way to Learn C or C++ Game Development*

More videos:

  • Tutorial - Raylib tutorial | Episode 1 | Setting up Raylib and Creating a Window
  • Review - RayLib Receives An Epic MegaGrant!

Category Popularity

0-100% (relative to Urho3D and raylib)
Game Development
70 70%
30% 30
Game Engine
66 66%
34% 34
3D Game Engine
64 64%
36% 36
Java
100 100%
0% 0

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Urho3D and raylib

Urho3D Reviews

20 Best Scratch Alternatives 2023
Support for 3D development gives Urho3D a significant edge over Scratch for advanced programmers. Nevertheless, the platform is still highly reliable for creating 2D animations and games.
The Top 10 Video Game Engines
Urho3D also addresses its limitations, including the fact you’ll need skills in “C++ for performance-critical code and improving existing subsystems such as networking, physics, and animation, depending on your needs.” The brief limitations list is available in full on their site.

raylib Reviews

  1. Raylib, a hidden Powerhouse

    I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.

    🏁 Competitors: MonoGame, Pygame

Social recommendations and mentions

raylib might be a bit more popular than Urho3D. We know about 6 links to it since March 2021 and only 5 links to Urho3D. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Urho3D mentions (5)

  • Godot support for 3D is too primitive, and Unity has become a wild mess over the years. Is Unreal Engine the only remaining option for 3D projects?
    You might give rbfx a look. It is an actively developed fork of Urho3D that has pretty decent, and actively developed, 3D rendering. Source: almost 3 years ago
  • Best library for 3D development that doesn't require GLFW/GLAD etc
    You might give rbfx a try. It's a fork of Urho3D which is also good, though aging. While they do verge into engine territory, they're not editor-based as Unity and Godot are, and in fact the editors for each are quite rudimentary and unfinished. For a programming-centric workflow, they're pretty nice. Source: almost 3 years ago
  • C++ 3D Graphics Frameworks / Game Frameworks ?
    Urho3D is a C++ engine that provides rendering (D3D, OpenGL, WebGL) as well as numerous other capabilities. Works on many platforms. Has and editor, but it is not central to the process and isn't really complete anyway. Source: about 3 years ago
  • C++ 2D/3D Engine
    Urho3D or its recent fork rbfx are good choices. Numerous supported platforms, 2D and 3D, scripting with AngelScript or Lua if desired, etc. Source: about 3 years ago
  • Workflows, Artisans, Manufactories and Inflation
    It's coded in C++, Urho3D is used to display graphics and sounds. Source: about 3 years ago

raylib mentions (6)

  • Are there any game engines that support 3D that are more code orientated?
    It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: about 1 year ago
  • How can I make graphics games using cpp?
    I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 1 year ago
  • Best C++ libraries for 2D game development
    I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 2 years ago
  • Question about graphic/game libraries
    Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: over 2 years ago
  • confused new dev
    The easiest option is C# and Unity, even though I think at some point (if you want to experience real programming) you'd better off using a framework. Source: almost 3 years ago
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What are some alternatives?

When comparing Urho3D and raylib, you can also consider the following products

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.

Godot Engine - Feature-packed 2D and 3D open source game engine.

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

Unity - The multiplatform game creation tools for everyone.

Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.