Software Alternatives & Reviews

Urho3D VS GTK

Compare Urho3D VS GTK and see what are their differences

Urho3D logo Urho3D

Urho3D is a lightweight, cross-platform rendering and game engine implemented in C++ and released...

GTK logo GTK

GTK+ is a multi-platform toolkit for creating graphical user interfaces.
  • Urho3D Landing page
    Landing page //
    2023-07-24
  • GTK Landing page
    Landing page //
    2021-10-17

Urho3D videos

Urho3D/UrhoSharp -- The Others Game Engine Series

GTK videos

GTK4 Is Here: Why You Should Even Care

Category Popularity

0-100% (relative to Urho3D and GTK)
Game Development
100 100%
0% 0
Development Tools
0 0%
100% 100
Game Engine
100 100%
0% 0
Rapid Application Development

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Urho3D and GTK

Urho3D Reviews

20 Best Scratch Alternatives 2023
Support for 3D development gives Urho3D a significant edge over Scratch for advanced programmers. Nevertheless, the platform is still highly reliable for creating 2D animations and games.
The Top 10 Video Game Engines
Urho3D also addresses its limitations, including the fact you’ll need skills in “C++ for performance-critical code and improving existing subsystems such as networking, physics, and animation, depending on your needs.” The brief limitations list is available in full on their site.

GTK Reviews

Best GUI frameworks for Go
The go-gtk package is a Go binding for the GTK toolkit. The package enables Go developers to use the GTK library in Go with similar features as the GTK library. The package is performant, well-documented, and actively maintained. The go-gtk package depends on the GTK library to function, and you’ll need to have GTK installed on your machine to build GUI applications in Go....

Social recommendations and mentions

GTK might be a bit more popular than Urho3D. We know about 6 links to it since March 2021 and only 5 links to Urho3D. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Urho3D mentions (5)

  • Godot support for 3D is too primitive, and Unity has become a wild mess over the years. Is Unreal Engine the only remaining option for 3D projects?
    You might give rbfx a look. It is an actively developed fork of Urho3D that has pretty decent, and actively developed, 3D rendering. Source: almost 3 years ago
  • Best library for 3D development that doesn't require GLFW/GLAD etc
    You might give rbfx a try. It's a fork of Urho3D which is also good, though aging. While they do verge into engine territory, they're not editor-based as Unity and Godot are, and in fact the editors for each are quite rudimentary and unfinished. For a programming-centric workflow, they're pretty nice. Source: almost 3 years ago
  • C++ 3D Graphics Frameworks / Game Frameworks ?
    Urho3D is a C++ engine that provides rendering (D3D, OpenGL, WebGL) as well as numerous other capabilities. Works on many platforms. Has and editor, but it is not central to the process and isn't really complete anyway. Source: about 3 years ago
  • C++ 2D/3D Engine
    Urho3D or its recent fork rbfx are good choices. Numerous supported platforms, 2D and 3D, scripting with AngelScript or Lua if desired, etc. Source: about 3 years ago
  • Workflows, Artisans, Manufactories and Inflation
    It's coded in C++, Urho3D is used to display graphics and sounds. Source: about 3 years ago

GTK mentions (6)

  • What GNOME needs to progress faster? (More contributors, money, better docs etc.)
    Wha? An example of a barebones GTK JavaScript app is right there on the front page. One click on the bindings link, will send you to the official GNOME-hosted GitLab repo for gjs, which in-turn, has links to official API documentation. Source: over 1 year ago
  • GTK 4 & JavaScript - how to start?
    I think what is lacking is a kind of introduction similar to what you have written in your post now. Myself, I am totally new to GTK. I come as a user of Gnome. All I knew until today was that to develop applications for Gnome, preferably I should use something called GTK. And I heard so much about the recent version that came out - GTK 4. So I started to look for a Getting Started tutorial for GTK 4, to build... Source: about 2 years ago
  • GTK 4 & JavaScript - how to start?
    BTW, I think the GTK team should really step up their game in terms of how to encourage new people into their ecosystem. Seeing that windows screenshot in the official tutorial makes me think I'm dealing with some old technology. Also, the official gtk.org has two separate tutorials that show very similar applications being built. Source: about 2 years ago
  • CTA: We need Web Developers to Contribute to GNOME!
    Faces of GNOME Faces of GNOME is an initiative to create something similar to People of Mozilla / Mozillians which is a directory of active, current or past GNOME Contributors. Faces of GNOME (Current Demo HERE) aims to give a space for every GNOME Contributor, GNOME Foundation Member and more. It is being designed to showcase the list of current Maintainers, People that spoke at GNOME Conferences/Events, GNOME... Source: over 2 years ago
  • Software Engineering student looking to get started developing apps on the pinephone
    My advice is to basically learn how to write GTK apps using Python. Source: over 2 years ago
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What are some alternatives?

When comparing Urho3D and GTK, you can also consider the following products

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

Qt - Powerful, flexible and easy to use, Qt will help you not only meet your tight deadline, but also reduce the maintainable code by an astonishing percentage.

Godot Engine - Feature-packed 2D and 3D open source game engine.

wxWidgets - wxWidgets: Cross-Platform GUI Library

Unity - The multiplatform game creation tools for everyone.

PyQt - Riverbank | Software | PyQt | What is PyQt?