This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than DASH. While we know about 204 links to Unity, we've tracked only 8 mentions of DASH. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 4 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 9 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 12 months ago
Only problem I have with this promotion of Dash is that the 'Dash is Digital Cash' got snowed under with all the references to dash.org and there is also a very very short time to understand why Dash is Digital Cash. Source: over 2 years ago
All these reasons led me to develop this open source project. I chose Dash because honestly I was blown away after trying it. - Source: dev.to / almost 3 years ago
1 : Misleading title (there is no actual security breach at dash.org). Source: about 3 years ago
Please see my post history here on reddit and on the dash.org forum. Much has already been written on the subject. Source: over 3 years ago
During Ryan's tenure at Dash, he has managed to rid the official website https://dash.org/ of any mention of the word privacy or PrivateSend, our brand. Not content with that, he took it a step further and single handedly made the decision to de-brand PrivateSend from the wallets, the codebase and the Dash documentation. This was a decision not consulted with the network, merely relayed to 'us' as important and... Source: over 3 years ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Litecoin - Litecoin is a peer-to-peer Internet currency that enables instant payments to anyone in the world.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Bitcoin - Bitcoin is an innovative payment network and a new kind of money.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Monero - Monero is a secure, private, untraceable currency. It is open-source and freely available to all.