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This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than BundlePhobia. It has been mentiond 204 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 4 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
URL: https://bundlephobia.com What it does: Analyze npm packages for size and performance impact. Why it's great: Helps you avoid bloated dependencies and keep your app lean. - Source: dev.to / 4 months ago
Use bundlephobia to check package size before adding it to your project. - Source: dev.to / 5 months ago
Another tool is **BundlePhobia. **It allows you to check the size of any package, decide if it’s too heavy, and maybe use an alternative. - Source: dev.to / 9 months ago
There are some handy tools for identifying and addressing problematic bundles. One of them, Bundlephobia, gives insights into how much an NPM package contributes to bundle size, helping avoid too large collections of files. Import Cost, a VSCode Extension, calculates the 'cost' of imported packages, helping to make informed decisions. As part of our optimization strategy, we've swapped out hefty JS libraries, such... - Source: dev.to / 11 months ago
So, before adding a dependency to your projects, ask yourself if you truly need it and check how much a package weighs. If you would like to go through cleaning up process, I wrote an article on optimizing Next.js bundle size on my private blog. - Source: dev.to / over 1 year ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
bundlejs - A quick and easy way to bundle, minify, and compress (gzip and brotli) your ts, js, jsx and npm projects all online, with the bundle file size.
Godot Engine - Feature-packed 2D and 3D open source game engine.
ProType - The next generation MVC JavaScript framework 🛠️
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
The State of JavaScript 2018 - Discover the latest trends in the JavaScript ecosystem