Software Alternatives & Reviews

Unity Multiplayer VS Xbox Live Creators Program

Compare Unity Multiplayer VS Xbox Live Creators Program and see what are their differences

Unity Multiplayer logo Unity Multiplayer

Create real-time, networked games.

Xbox Live Creators Program logo Xbox Live Creators Program

Microsoft Game Stack can help you find the right mix of tools and services to fit your game development needs.
  • Unity Multiplayer Landing page
    Landing page //
    2023-08-17
  • Xbox Live Creators Program Landing page
    Landing page //
    2023-09-13

Unity Multiplayer videos

No Unity Multiplayer videos yet. You could help us improve this page by suggesting one.

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Xbox Live Creators Program videos

Xbox Live Creators Program Jumpstart for Unity Developers

More videos:

  • Review - Xbox Live Creators Program - Launch Montage
  • Review - Xbox Live Creators Program Announced - IGN News

Category Popularity

0-100% (relative to Unity Multiplayer and Xbox Live Creators Program)
Developer Tools
80 80%
20% 20
App Development
76 76%
24% 24
Game Development
80 80%
20% 20
Game Engine
68 68%
32% 32

User comments

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Social recommendations and mentions

Based on our record, Unity Multiplayer should be more popular than Xbox Live Creators Program. It has been mentiond 2 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Unity Multiplayer mentions (2)

  • 3D models, avatars, gestures
    Unity is what they are using, I just know from seeing it in the browser code and researched it a little last year. https://unity.com/solutions/build-backend. Source: about 1 year ago
  • I teach Unreal. I had an easier time making my game in LittleBigPlanet. That cannot be right, what am I missing.
    I never said that Unreal is bad for non BRs, just that it is very good for BRs. The amount of work they put into making Fortnite work as well as it does puts it way above anything else for large match based shooters. I agree that Unity's old multiplayer code was an absolute mess, and I would have previously suggested using a third party solution. I was saying that I've heard good things about their new multiplayer... Source: almost 2 years ago

Xbox Live Creators Program mentions (1)

  • Microsoft, Telia Sweden partner to bolster Xbox Game Streaming in Europe | Windows Central
    The move to 5G tower speeds and Xbox Series X Blades will definitely help in Stream Quality and Latency. Additionally one minor detail of the Bethesda Deal that many missed was the Orion Streaming Tech. The fact that this is now just a tool for their entire first party that they can also offer through Game Stack is incredible. Source: about 3 years ago

What are some alternatives?

When comparing Unity Multiplayer and Xbox Live Creators Program, you can also consider the following products

Photon Engine - Independent networking engine and multiplayer platform.

Steamworks - Steamworks is a set of tools and services that help game developers and publishers build their games and get the most out of distributing on Steam.

Nakama - Nakama is an open-source distributed social and realtime server for games and apps.

PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.

SmartFoxServer - Massive multiplayer platform

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.