Software Alternatives & Reviews

Unity Multiplayer VS Pusher

Compare Unity Multiplayer VS Pusher and see what are their differences

Unity Multiplayer logo Unity Multiplayer

Create real-time, networked games.

Pusher logo Pusher

Pusher is a hosted API for quickly, easily and securely adding scalable realtime functionality via WebSockets to web and mobile apps.
  • Unity Multiplayer Landing page
    Landing page //
    2023-08-17
  • Pusher Landing page
    Landing page //
    2023-10-05

Unity Multiplayer videos

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Pusher videos

Mark Kermode reviews Pusher

More videos:

  • Review - Pusher (1996) - Movie Review
  • Review - Film Recommendations: The Pusher Trilogy

Category Popularity

0-100% (relative to Unity Multiplayer and Pusher)
Developer Tools
19 19%
81% 81
Mobile Push Messaging
0 0%
100% 100
Game Development
100 100%
0% 0
App Development
100 100%
0% 0

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Unity Multiplayer and Pusher

Unity Multiplayer Reviews

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Pusher Reviews

SignalR Alternatives
Pusher as a signal Alternative comes into the picture when it is simple and has free plans for the fallback of SSE to make the frame and log polling also available to the developers for troubleshooting as well.
Source: www.educba.com

Social recommendations and mentions

Based on our record, Pusher seems to be a lot more popular than Unity Multiplayer. While we know about 50 links to Pusher, we've tracked only 2 mentions of Unity Multiplayer. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Unity Multiplayer mentions (2)

  • 3D models, avatars, gestures
    Unity is what they are using, I just know from seeing it in the browser code and researched it a little last year. https://unity.com/solutions/build-backend. Source: about 1 year ago
  • I teach Unreal. I had an easier time making my game in LittleBigPlanet. That cannot be right, what am I missing.
    I never said that Unreal is bad for non BRs, just that it is very good for BRs. The amount of work they put into making Fortnite work as well as it does puts it way above anything else for large match based shooters. I agree that Unity's old multiplayer code was an absolute mess, and I would have previously suggested using a third party solution. I was saying that I've heard good things about their new multiplayer... Source: almost 2 years ago

Pusher mentions (50)

  • Build a nice Realtime notification with Laravel Jetstream (InertiaJS / Vue 3 stack).
    Now let's push the notification to pusher. First you have to go to Https://pusher.com/ login create an app an get API keys. Then fill them in your .env file. - Source: dev.to / 13 days ago
  • A list of SaaS, PaaS and IaaS offerings that have free tiers of interest to devops and infradev
    Pusher.com — Realtime messaging service. Free for up to 100 simultaneous connections and 200,000 messages/day. - Source: dev.to / 3 months ago
  • Chat system sockets vs ajax?
    Another tool is pusher but have a high cost https://pusher.com/. Source: 5 months ago
  • Custom vs. off-the-shelf React web notification systems: Which is better?
    Pusher specializes in realtime WebSockets and offers a straightforward way to integrate realtime features into your React app. It's a reliable choice for apps that need to send notifications based on realtime events. - Source: dev.to / 7 months ago
  • Is this a viable approach to a chat microservice?
    Why are you considering building your own websocket service instead of using something like https://pusher.com/ ? Source: 10 months ago
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What are some alternatives?

When comparing Unity Multiplayer and Pusher, you can also consider the following products

Photon Engine - Independent networking engine and multiplayer platform.

Socket.io - Realtime application framework (Node.JS server)

Nakama - Nakama is an open-source distributed social and realtime server for games and apps.

PubNub - PubNub is a real-time messaging system for web and mobile apps that can handle API for all platforms and push messages to any device anywhere in the world in a fraction of a second without having to worry about proxies, firewalls or mobile drop-offs.

PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.

Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.