Based on our record, Pusher seems to be a lot more popular than Photon Engine. While we know about 50 links to Pusher, we've tracked only 2 mentions of Photon Engine. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Now let's push the notification to pusher. First you have to go to Https://pusher.com/ login create an app an get API keys. Then fill them in your .env file. - Source: dev.to / 12 days ago
Pusher.com — Realtime messaging service. Free for up to 100 simultaneous connections and 200,000 messages/day. - Source: dev.to / 3 months ago
Another tool is pusher but have a high cost https://pusher.com/. Source: 5 months ago
Pusher specializes in realtime WebSockets and offers a straightforward way to integrate realtime features into your React app. It's a reliable choice for apps that need to send notifications based on realtime events. - Source: dev.to / 7 months ago
Why are you considering building your own websocket service instead of using something like https://pusher.com/ ? Source: 10 months ago
Source: photonengine.com (provides server networking and hosting for tens of millions of daily users on steam and other platforms). Source: over 2 years ago
With Steam you get 70% of the money you make from your game, and it costs $100 to put your game on the platform. But you get stuff like Steam Networking, VAC, Steam Achievements, etc. You might also get more sales if you put your game on Steam. With itch.io however, you get 100% of the money you make, and it's free to put your game on the platform. The problem is you will get less players than if you were to put... Source: over 2 years ago
Socket.io - Realtime application framework (Node.JS server)
PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.
PubNub - PubNub is a real-time messaging system for web and mobile apps that can handle API for all platforms and push messages to any device anywhere in the world in a fraction of a second without having to worry about proxies, firewalls or mobile drop-offs.
Unity Multiplayer - Create real-time, networked games.
Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.
Nakama - Nakama is an open-source distributed social and realtime server for games and apps.