Based on our record, Flutter.dev seems to be a lot more popular than Ultralight. While we know about 340 links to Flutter.dev, we've tracked only 31 mentions of Ultralight. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
What I'd really like to see with CEF et al, is JS being dropped, in favor of directly controlling the DOM from the host language. Then we could, for example, write a Rust (or Kotlin, Zig, Haskell, etc) desktop application that simply directly manipulated the DOM, and had it rendered by a HTML+CSS layout engine. Folks could then write a React-like framework for that language (to help render & re-render the DOM in... - Source: Hacker News / 9 months ago
> I hope Electron/CEF die soon, and people get back to building applications that don't consume hundreds of megabytes of RAM to render a hello world. Web technologies are fine, but what we really need is some kind of lightweight browser which allows you to use HTML/CSS/JS, but with far lower memory usage. I found https://ultralig.ht/ which seems to be exactly what I am looking... - Source: Hacker News / 9 months ago
I'm curious if the project will be open-source or do you have plans to go the Awesomium/Ultralight route with both open/closed sources and volume licenses? Or do you plan to offer commercial support services like other open source software? Source: 10 months ago
I’m not tied to any language, but it needs to be able to wrap a c++ library. I started with .NET 7 MAUI - no linux support & very mobile focused. Tried out Electron. Wins on ease and usability, but has massive overhead. (Basic “Hello world” executable compiled to over 200mb) I then discovered Ultralight (https://ultralig.ht/). Big win on size, but was last updated 3 years ago. Source: 11 months ago
Tauri exists or if you wanted to ultralig.ht. Source: 11 months ago
If you are considering Electron/React then I would suggest adding Flutter to your list of technologies to consider. It uses Dart (a language similar to C#) and has a lot going for it… relatively quick to get up to speed with, fantastic developer experience (e.g., hot reload, great IDE support, good development tools) and very strong cross-platform support: it generates native iOS, Android, MacOS, Windows and Linux... - Source: Hacker News / about 1 month ago
You can find the React Native documentation here and Flutter Documentation here. - Source: dev.to / about 2 months ago
Download the Flutter SDK: Visit the Flutter official website (https://flutter.dev/), click "Get Started", select the download link suitable for your operating system, and download the Flutter SDK zip file. - Source: dev.to / 3 months ago
Flutter: Google's UI toolkit that can compile to iOS and Android platforms from a single codebase. - Source: dev.to / 4 months ago
I see you have mobile dev experience so my advice would be: Step 1: learn Flutter/Dart https://flutter.dev/ Step 2: learn some decent architecture such as https://resocoder.com/2020/03/09/flutter-firebase-ddd-course-1-domain-driven-design-principles/ Step 3: Make an app using that architecture and put it on Github to demonstrate your understanding of the architecture and the flutter ecosystem. Something with a... Source: 5 months ago
Sciter - Embeddable HTML/CSS/script engine
React Native - A framework for building native apps with React
Electron - Build cross platform desktop apps with web technologies
import.io - Import. io helps its users find the internet data they need, organize and store it, and transform it into a format that provides them with the context they need.
NW.js - nwjs
Content Grabber - Content Grabber is an automated web scraping tool.