This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Transcrypt. While we know about 204 links to Unity, we've tracked only 5 mentions of Transcrypt. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
This is a laudable effort, but I'm not a fan of shipping the entire interpreter. I looked around a few weeks ago and found https://transcrypt.org, which compiles your Python script to JS, so size is minimal. It's great for shipping small, internal tools/apps, I love how maintainable they are by all the Python devs, plus they're very fast to load and execute. - Source: Hacker News / almost 3 years ago
How is the Python being run by the browser? Several impressive projects bring Python to the browser, such as Brython, Transcrypt, Skulpt, Pyodide. PySketch uses Brython that compiles Python to JavaScript in the browser. You can take a look at this article about technologies and comparisons if you want to learn more. - Source: dev.to / over 3 years ago
I have a Python program that takes user input from the console and shows some results on the console, and I want the user to be able to type stuff into it instead of pre-recorded runs. How do I do that? I'm not really sure. You could have a copy of Python running on the server and have the front-end communicating with it, but you'd have to be sure it's secured -- there are a lot of dangerous Python commands... Source: over 3 years ago
For web apps: in my experience, there are tools that convert Python into JavaScript or try to make Python run inside a web browser like Brython and Transcrypt. These have been VERY awkward or painfully slow, so I would strongly discourage their use in practical web development. Source: about 4 years ago
A while back, I posted about my initial foray into using Python to develop front-end web applications with React by using the Transcrypt transpiler. Python in the Browser Part of the initial learning process I went through was doing the official React tutorial, but using Python for the code instead of JavaScript. When I did that, I adhered to the structure of the application that was used in the tutorial... - Source: dev.to / over 4 years ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 4 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 9 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 12 months ago
Brython - Brython's goal is to replace Javascript with Python, as the scripting language for web browsers.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Skulpt - Skulpt is an entirely in-browser implementation of Python.
Godot Engine - Feature-packed 2D and 3D open source game engine.
JavaScript - Lightweight, interpreted, object-oriented language with first-class functions
Blender - Blender is the open source, cross platform suite of tools for 3D creation.