Software Alternatives & Reviews

Tombstone Engine VS PlayFab

Compare Tombstone Engine VS PlayFab and see what are their differences

Tombstone Engine logo Tombstone Engine

A direct successor to the C4 engine.

PlayFab logo PlayFab

PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.
  • Tombstone Engine Landing page
    Landing page //
    2023-04-07
  • PlayFab Landing page
    Landing page //
    2022-01-14

Tombstone Engine videos

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PlayFab videos

GameSparks vs PlayFab: Best Price? Trust? Features? Current+Future Value?

More videos:

  • Tutorial - PlayFab Tutorial - Multiplayer Back-End for Unity
  • Review - Meet Playfab - The Intelligent Backend Platform for Games

Category Popularity

0-100% (relative to Tombstone Engine and PlayFab)
Game Development
48 48%
52% 52
Developer Tools
0 0%
100% 100
Game Engine
55 55%
45% 45
3D Game Engine
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, PlayFab should be more popular than Tombstone Engine. It has been mentiond 16 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Tombstone Engine mentions (2)

  • making a commercial game without a game engine
    For c++ engines that arent unreal, I would check out c4 engine: https://c4engine.com/ Or Open 3D Engine: https://www.o3de.org/ I personally havnt used either, but next home/indie project I do targeting modern hardware I will most likely use one of those. Source: over 1 year ago
  • Starting GameDev
    Foundations of Game Engine Development. There are only two books out in the series. But Eric Lengyel has really good math books. He has some older books but I think the math book in the Foundation series is excellent. He is also the author of a https://c4engine.com/ and https://sluglibrary.com/ The font library is amazing. Source: almost 3 years ago

PlayFab mentions (16)

  • Multiplayer developers, how do you store player data?
    I think the best way to get started is PlayFab they have a great C++ & Blueprint UE plugin. Source: 6 months ago
  • Any suggestion for a backend as a service for highscore/ranking data that is more customizable than Google Play?
    I’ve used playfab in the past to good success https://playfab.com/. Source: about 1 year ago
  • Magtatanong lang po.
    Kung gusto mo multiplayer game you can use Azure Playfab: https://playfab.com may "free" tier sila for development. Source: over 1 year ago
  • Leaderboard online in Unreal Engine 4.26
    Look into Microsoft's Azure PlayFab for something like this. There's a plugin for Unreal, though all of PlayFab's documentation seems to be for C# for Unity. Source: about 2 years ago
  • The Fundamentals of LiveOps with PlayFab
    This video blog provides a high-level overview of Azure PlayFab and how its services like LiveOps can be used to makes games more engaging for your players. Source: about 2 years ago
View more

What are some alternatives?

When comparing Tombstone Engine and PlayFab, you can also consider the following products

BYOND - BYOND is the premier community for making and playing online multiplayer games.

Nakama - Nakama is an open-source distributed social and realtime server for games and apps.

Construct 2 - Scirra Construct is a 2D game development engine with a focus on building games visually.

Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

Photon Engine - Independent networking engine and multiplayer platform.