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Bots that are trying to play well, but are poorly coded. Not every chessbot is made by a team of people who know what they're doing. Every once in a while someone who is learning how to program will try their hand at making a bot from scratch. Or as a fun challenge will code a bot with some kind of restriction. SEE The Kilobyte's Gambit These kinds of bots often do play like people, but like beginners. They have... Source: 12 months ago
Example: The website https://vole.wtf/kilobytes-gambit/ has a toy chess engine written in 1 kilobyte of Javascript. The website had to put this disclaimer at the bottom of the screen. Source: over 1 year ago
When I was starting out, when I was having a bad day I'd play against The Kilobytes gambit. Source: over 1 year ago
There's an entire chess engine which is just 1024 BYTES of Javascript: The Kilobyte's Gambit. Source: over 1 year ago
Much like humans - some AIs aren't very good. Unlike checkers or Connect 4 chess isn't "solved": there's no existing AI or strategies that can win 100% of the time. Chess is just much too complicated for that, as the number of available moves becomes truly ridiculous as a game goes on. High level AI in Chess is very good, and barring some sort of time control espionage can't be beat by humans in any capacity. But... Source: almost 2 years ago
Earlier today I was wondering if anyone had estimated the percentiles for scores in the Verbal Memory test on humanbenchmark.com. They display a graph on the stats page, but not the corresponding percentiles for each score displayed. Source: 7 months ago
Test it out for yourself - humanbenchmark.com. Source: 12 months ago
Just test your reaction time on humanbenchmark.com You'll be around average. Source: 12 months ago
You can test your reaction time here. Some other cool tests too. Source: 12 months ago
I wonder if something like this could be used to help track progress in a slightly objective way: http://humanbenchmark.com. Source: 12 months ago
Board Defenders - Puzzel games based on the chess rules
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