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Based on our record, Scratch seems to be a lot more popular than The Coding Train. While we know about 558 links to Scratch, we've tracked only 23 mentions of The Coding Train. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I'd say Scratch is the #1 way kids to day are introduced to programming For parent that have some 8bit experience, Pico-8 (LUA) is also relatively popular. It's basically like running an Apple 2, Atari 800, Commodore 64 as if it booted into LUA instead of Basic. You can trivially draw things, and peak and poke bytes into "Screen memory" if you want to feel like you're "touching the hardware" JavaScript is also... - Source: Hacker News / 5 months ago
You can always look at the help videos by Shiffman at (the coding train) Specifically: help guide to p5js. Source: 11 months ago
> how do I get him learning programming in a fun way? Processing / P5.js can be pretty fun to learn. You use a real programming language to create art and animations. With little code you can get a circle on the screen, then making it move, then following your mouse, then adding other shapes, then changing colour depending on some event… It’s conductive to experimentation and a way to gradually introduce concepts.... - Source: Hacker News / 11 months ago
Another great free site https://thecodingtrain.com/ to have in your pocket :D have fun out there! Source: over 1 year ago
a lot of the techniques learned from: https://thecodingtrain.com/. Source: over 1 year ago
LiveCode is about the closest literal logical successor to HyperCard. https://en.wikipedia.org/wiki/LiveCode?wprov=sfti1 That said, I think Scratch is a better learning environment these days and you can develop workable apps in the style of HyperCard. There are plenty of tutorials, documentation, and examples to work from. https://scratch.mit.edu. - Source: Hacker News / 25 days ago
And https://codecombat.com, which has been around for a while now. I think this paradigm (navigating a character using "move" function invocations) is good but kind of exhausts its usefulness after a while. I question whether my daughter learns coding this way or just is playing a turn based top down platformer. The most code like thing is when you use 'loops' to have characters repeat sequences of moves. I... - Source: Hacker News / 3 months ago
+1 Scratch! My son started with it, then expanded into Roblox/Lua. Children can download other people's games and experiment there. Scratch also has pre-made art, sounds, music. https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
I am also going to highly recommend Scratch[1]. That is what got me into a programming around that age. You can even help him make a website to host his games on. [1]: https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
This ! Learning to code will come after, spending time with your son writing down ideas might be more fun at first and it's a good time to teach him that games are thoughts first and then coded after. I would have recommended Scratch [1] for a first introduction instead of hoping into code right away, but since he is 9yo he will most likely want to hop on big game engine like he sees his favorite youtubers doing.... - Source: Hacker News / 4 months ago
p5.js - JS library for creating graphic and interactive experiences
Code.org - Code.org is a non-profit whose goal is to expose all students to computer programming.
Nature of Code - How can we capture the unpredictable evolutionary and emergent properties of nature in software?
Godot Engine - Feature-packed 2D and 3D open source game engine.
Processing - C++ and Java programming at the speed of thought.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.