Based on our record, Scratch seems to be a lot more popular than Nature of Code. While we know about 558 links to Scratch, we've tracked only 21 mentions of Nature of Code. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
LiveCode is about the closest literal logical successor to HyperCard. https://en.wikipedia.org/wiki/LiveCode?wprov=sfti1 That said, I think Scratch is a better learning environment these days and you can develop workable apps in the style of HyperCard. There are plenty of tutorials, documentation, and examples to work from. https://scratch.mit.edu. - Source: Hacker News / about 2 months ago
And https://codecombat.com, which has been around for a while now. I think this paradigm (navigating a character using "move" function invocations) is good but kind of exhausts its usefulness after a while. I question whether my daughter learns coding this way or just is playing a turn based top down platformer. The most code like thing is when you use 'loops' to have characters repeat sequences of moves. I... - Source: Hacker News / 4 months ago
+1 Scratch! My son started with it, then expanded into Roblox/Lua. Children can download other people's games and experiment there. Scratch also has pre-made art, sounds, music. https://scratch.mit.edu/. - Source: Hacker News / 5 months ago
I am also going to highly recommend Scratch[1]. That is what got me into a programming around that age. You can even help him make a website to host his games on. [1]: https://scratch.mit.edu/. - Source: Hacker News / 5 months ago
This ! Learning to code will come after, spending time with your son writing down ideas might be more fun at first and it's a good time to teach him that games are thoughts first and then coded after. I would have recommended Scratch [1] for a first introduction instead of hoping into code right away, but since he is 9yo he will most likely want to hop on big game engine like he sees his favorite youtubers doing.... - Source: Hacker News / 5 months ago
I'm looking for resources on this too. I recently started working through this book [1], which might be a good place to start. In the introduction to that, the author also mentions this site [2] and this book [3]. [1] https://natureofcode.com/. - Source: Hacker News / 29 days ago
Yup, the KISS principle. As a frontend engineer I'm quite used to including a TypeScript compiler or transpiler, package bundler, linting tools and let's not forget a minifier. When I was reading the 'nature of code' in preperation for the jam, I almost scoffed, have we arrived in the stone age? when learning that all the examples were just a library loaded from a CDN and unprocessed JavaScript. But that's what I... - Source: dev.to / about 1 month ago
You might find your answers in The Nature of Code by Daniel Shiffman - https://natureofcode.com/. - Source: Hacker News / 3 months ago
One of my favorite books I read as beginner, was Dan's The Nature of Code book, originally written in Java,. - Source: dev.to / 10 months ago
I like https://natureofcode.com/ for basic stuff (the section on autonomous agents and flocking is really good). Source: about 1 year ago
Code.org - Code.org is a non-profit whose goal is to expose all students to computer programming.
The Coding Train - Online learning resource for beginner-friendly creative coding tutorials and challenges.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Processing - C++ and Java programming at the speed of thought.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.
p5.js - JS library for creating graphic and interactive experiences