Software Alternatives & Reviews

The Book of Shaders VS p5.js

Compare The Book of Shaders VS p5.js and see what are their differences

The Book of Shaders logo The Book of Shaders

Extensive guide through fragment shaders with live coding examples

p5.js logo p5.js

JS library for creating graphic and interactive experiences
  • The Book of Shaders Landing page
    Landing page //
    2023-01-05
  • p5.js Landing page
    Landing page //
    2023-07-22

The Book of Shaders videos

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p5.js videos

Processing or p5.js? My opinions

More videos:

  • Review - Q&A #1: Side-Scroller in p5.js
  • Tutorial - 17.11: Sound Visualization: Frequency Analysis with FFT - p5.js Sound Tutorial

Category Popularity

0-100% (relative to The Book of Shaders and p5.js)
3D
35 35%
65% 65
Javascript UI Libraries
0 0%
100% 100
VJ
100 100%
0% 0
Charting Libraries
0 0%
100% 100

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Reviews

These are some of the external sources and on-site user reviews we've used to compare The Book of Shaders and p5.js

The Book of Shaders Reviews

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p5.js Reviews

20+ JavaScript libraries to draw your own diagrams (2022 edition)
A JS client-side library for creating graphics and interactive experiences, based on the core principles of Processing to make coding accessible to artists, designers and educators. Beyond drawing, this project provides offers web audio functionality, collision detection and even generation of graphical user interfaces from p5.js sketches.
8 Best Free and Open-Source Drawing Libraries in JavaScript
The p5.js library is a great option for people who are looking for a library that doesn't have a steep learning curve, but which can create very complicated systems if necessary. The get started with P5.js page on the official website has a functional example that draws circles wherever you move your mouse in only a few lines of code.

Social recommendations and mentions

The Book of Shaders might be a bit more popular than p5.js. We know about 141 links to it since March 2021 and only 133 links to p5.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

The Book of Shaders mentions (141)

  • Shader Question + Godot Upgrade Question
    I just started studying shaders. Thanks to thebookofshaders.com for getting me started. I managed to get a grasp on making moving lines with sin and cos, and that enabled me to make fancy backgrounds for my 2D game. Now I simply wanted to apply a moving sin line to a texture so I could get the classic "gleam" effect for a 2D asset in my game. But this got weird. Source: 7 months ago
  • Good resource for learning about shaders, texturing and the math behind it in general?
    Then there is a cool resource I stumbled upon while having the same need as you. It's https://thebookofshaders.com/. Source: 10 months ago
  • Graphics on the Web
    Once you learn Three.js then Master Shaders (https://thebookofshaders.com/) , (https://inspirnathan.com/topics/shaders) and Learn Signed Distance functions (https://iquilezles.org/articles/distfunctions/) which will open to new world (https://www.shadertoy.com/). Source: 11 months ago
  • I just like coding flowers (hashtag shader, hashtag GLSL, link to the code in tread)
    Https://thebookofshaders.com/ is the best one! Source: 11 months ago
  • Shader References
    If you want a from scratch, low-level understanding, https://thebookofshaders.com/ is a good reference. The code there is GLSL, but the general ideas are very similar regardless of the shader language used. Source: 11 months ago
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p5.js mentions (133)

  • Turbo Pascal Turns 40
    Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days. It was... - Source: Hacker News / 5 months ago
  • My Google Play Developer account has been terminated
    I thought it could be funny to use the javascript version of it https://p5js.org/ in a web page and then wrap it in a Unity app, since Unity was and is the environment I use for making apps. - Source: Hacker News / 7 months ago
  • Repetition can make you loopy!: Intro to JavaScript Loops
    In this last section, I'll be creating some visual examples to show how helpful loops can be. I'll be using p5js, a JavaScript library with functionality for creative coding. That being said, I'll try to give a condensed version of the functions being utilized in the following examples. - Source: dev.to / 9 months ago
  • Ask HN: How to teach a kid of 15 Linux and programming
    > how do I get him learning programming in a fun way? Processing / P5.js can be pretty fun to learn. You use a real programming language to create art and animations. With little code you can get a circle on the screen, then making it move, then following your mouse, then adding other shapes, then changing colour depending on some event… It’s conductive to experimentation and a way to gradually introduce concepts.... - Source: Hacker News / 11 months ago
  • [OC] I created a simple, free waveform and genre visualizer for your top ten Spotify songs, a few samples below and link to the tool in the comments!
    Then I used p5js to create the 'art' itself, really user friendly coding framework with lots of resources online! If you want to get into coding, that is a really great entry point with Daniel Schiffman's coding train videos on YT! Source: 11 months ago
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What are some alternatives?

When comparing The Book of Shaders and p5.js, you can also consider the following products

Shadertoy - Build shaders, share them, and learn from the best community.

Pixi.js - Fast lightweight 2D library that works across all devices

Shader Editor - Android app to create GLSL shaders and use them as live wallpaper

Three.js - A JavaScript 3D library which makes WebGL simpler.

SHADERed - Lightweight, full-featured desktop tool for creating and testing HLSL and GLSL shaders

Processing - C++ and Java programming at the speed of thought.