The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
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Based on our record, Godot Engine seems to be a lot more popular than TetGen. While we know about 447 links to Godot Engine, we've tracked only 1 mention of TetGen. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Personally I just tetrahedralize the mesh offline (using tetgen, GPL is meaningless when it's offline) and then use a volume based query similar to that described in Rendering wounds in L4D2 based on the tet centroids. Find a planar projection for the surviving interior tet faces and use that for coordinates. Everything gets partitioned into shared vertex/index buffers for reference and the final buffers are mixed... Source: over 2 years ago
If he wants to advance in the game space then he can either keep in the "visual coding" area using something like https://www.construct.net/en or start heading down the text coding path with https://godotengine.org/ or https://www.lexaloffle.com/pico-8.php. - Source: Hacker News / 4 days ago
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game. - Source: dev.to / 12 days ago
Https://godotengine.org/ and export to web . - Source: Hacker News / 12 days ago
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike. [1]: https://godotengine.org/. - Source: Hacker News / 4 months ago
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors. - Source: dev.to / 5 months ago
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NETGEN - NETGEN is an automatic 3d tetrahedral mesh generator.
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GDevelop - GDevelop is an open-source game making software designed to be used by everyone.