Software Alternatives, Accelerators & Startups

TetGen VS Armor Paint

Compare TetGen VS Armor Paint and see what are their differences

TetGen logo TetGen

A Quality Tetrahedral Mesh Generator and a 3D Delaunay Triangulator

Armor Paint logo Armor Paint

Armor paint is a standalone software for 3d texture painting in PBR.
  • TetGen Landing page
    Landing page //
    2023-05-12
  • Armor Paint Landing page
    Landing page //
    2023-07-25

TetGen videos

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Armor Paint videos

Armor Paint | Rifle Timelapse

Category Popularity

0-100% (relative to TetGen and Armor Paint)
3D
24 24%
76% 76
Game Engine
100 100%
0% 0
3D Modeling
0 0%
100% 100
Game Development
46 46%
54% 54

User comments

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Social recommendations and mentions

Based on our record, Armor Paint seems to be a lot more popular than TetGen. While we know about 18 links to Armor Paint, we've tracked only 1 mention of TetGen. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

TetGen mentions (1)

  • Can anybody recommend articles/talks about AAA gore or dismemberment systems?
    Personally I just tetrahedralize the mesh offline (using tetgen, GPL is meaningless when it's offline) and then use a volume based query similar to that described in Rendering wounds in L4D2 based on the tet centroids. Find a planar projection for the surviving interior tet faces and use that for coordinates. Everything gets partitioned into shared vertex/index buffers for reference and the final buffers are mixed... Source: almost 3 years ago

Armor Paint mentions (18)

  • 3D and 2D: Testing out my cross-platform graphics engine
    I am glad people are working on it!! Have you seen Kha by any chance? It has similar goals. I find it quite awesome, but it won't gain mass adoption for a bunch of reasons. https://github.com/Kode/Kha, which is utilised by ArmorPaint https://armorpaint.org. I also use Zui for my own bespoke 2D game engine. I find this tech and tooling really quite amazing (just look at how little source code Zui has) given just... - Source: Hacker News / about 2 months ago
  • Best practice workflow for importing objects from Blender to Unreal
    A lot of people use Substance Painter (or other tools - thinking of trying out Armor Paint at some point) to make the textures separately after making the mesh and UVs in Blender. It's definitely possible to do texturing and so on within Blender as well, but I personally haven't found a good workflow for this yet for producing high-quality results. Source: 10 months ago
  • KDE and GNOME seek $100k to turn Flathub into a store for the Linux desktop
    One of the best examples of this is Armorpaint an open source texture painting tool. Source: over 1 year ago
  • Texturing Programs
    ArmorPaint - haven't used that one, but it looks promissing. Source: over 1 year ago
  • Getting into modding
    - Snowrunner Game - from either steam or epic games - Text Editor - I use atom from GitHub (https://atom.io/) - 3D modelling Software - I use Blender (https://www.blender.org/download/) - Texturing Software - I use ArmorPaint (https://armorpaint.org/) - Image Software that can open and edit tga files - I use Affinity Designer (https://affinity.serif.com/en-gb/designer/) - File zip Software - I use 7zip... Source: over 1 year ago
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What are some alternatives?

When comparing TetGen and Armor Paint, you can also consider the following products

Gmsh - Gmsh is a 3D finite element grid generator with a build-in CAD engine and post-processor.

Quixel Mixer - Mixer is a PBR creation suite that uses brushes and non-destructive layering to generate all types of maps.

NETGEN - NETGEN is an automatic 3d tetrahedral mesh generator.

Substance 3D Painter - Substance 3D Painter has the tools you need to texture your 3D assets, from advanced brushes to Smart Materials that automatically adapt to your model. Breathe life into your art.

Altair - Visually Analyze Any Data at the Speed of Business

3D-Coat - 3D-Coat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.