SVGator is an online SVG animation creator that doesn't require any coding skills. It has been designed to simplify the way you animate vector arts, thus encouraging the extensive use of SVG on the web. It includes the most advanced features for SVG animation such as Morphing, Path or Filter animation along with Custom easing effects. You can also make your SVG interactive by setting the animation to start on hover or click.
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Based on our record, Spine Animation should be more popular than SVGator. It has been mentiond 27 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
We, the team behind svgator.com , want this corner of the web to be a common ground for all those interested in SVG animation and motion graphics, to share: - your animations made with SVGator - your questions - your suggestions - & your successes! For some quick up-front resources on SVG animation, take a look here: SVGator Blog SVG Animation Tool Vector Animation Software SVG Path Animation Interactive... Source: about 2 years ago
Sure :) just show some love to svgator.com in the process. Source: about 2 years ago
This was done from scratch with the morph animator on svgator.com. Source: about 2 years ago
I designed the animated SGVs using SVGator. Source: about 2 years ago
Blender is amazing for rigging, but for everything else you described I'd say you should consider svgator.com. Not that popular from what I've seen on here, and the free plan is limited, but as far as ease of using goes it's hard to beat. It's browser-based, so there's nothing to install/download. It's grown a bunch since the first time I've used it, and even their mid-tier subscription plan will pay for itself... Source: about 2 years ago
There are a bunch of programs that use rigged and meshed 2D images that create these sorts of animations. I have only used “Spline” for game animation http://esotericsoftware.com/. Source: 10 months ago
Haven't used it. The system itself might be decent but the editor for it is probably bad. Lots of things in Godot like that. We bought a license to Spine from http://esotericsoftware.com/ It has a godot runtime SDK. - Source: Hacker News / over 1 year ago
Something to mine for ideas: http://esotericsoftware.com/. Source: over 1 year ago
2D with skin and bone animation could use something like Spine 2D. There is no official runtime for Godot 3.x, but there is one for Godot 4. Source: over 1 year ago
I looked up gameplay of Eastern Exorcist, and seems to me the term you're looking for is (2D) skeletal animation. Basically, you split the character up into various little pieces (head, arms, torso, legs), and then move them about. To achieve different poses, you swap out the parts to suit the situation. There are plenty of tools for this style online (as a random example, Spine), and even some plugins for engines... Source: almost 2 years ago
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