Based on our record, Quixel Suite should be more popular than Substance Painter. It has been mentiond 7 times since March 2021. We are tracking product recommendations and mentions on Reddit, HackerNews and some other platforms. They can help you identify which product is more popular and what people think of it.
Also, when I went to the substance3d.com page which is where allegorithmic.com takes me to I dont see the old forums. Im wondering if they will be kept and if they can be accessed currently or they will be back? - Source: Reddit / 3 months ago
They also acquired Quixel Megascans, which you can use in their Unreal Engine. It seems this is part of a strategy to move up the chain to game assets. https://quixel.com/. - Source: Hacker News / about 2 months ago
If the task is "to texture their models from fusion", so only CAD, maybe you can try something from this direction. - Source: Reddit / 4 months ago
Unreal Engine needs no introduction. It is the most powerful game engine in the world, with the best tools for game creation, the best library of assets (including full access to the mindblowingly realistic Quixel library of objects and textures), and a massive amount of high-quality tutorials both officially produced and by third party tutors. - Source: Reddit / 4 months ago
Both give you access to https://quixel.com/ for textures and materials for free. This seems to be unknown by most folks I've seen. - Source: Reddit / 5 months ago
Check out the Quixel Megascans megascans library. Totally free for UE4 users and contains a lot of quality assets like this that can be exported into UE4 with one click. It’s a great starting point for photo realistic assets. Plus there are tonnes of great tutorials available for it on YouTube. - Source: Reddit / 6 months ago
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Crazybump - Texture map tool
Substance Designer - Substance Designer is a node-based non-destructive application for material authoring.
xNormal - xNormal is an application to generate normal / ambient occlusion / displacement maps.
3D-Coat - 3D-Coat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
PixPlant - A complete solution for repeating textures and 3D maps. Save a lot of texturing time with PixPlant!