Based on our record, Quixel Suite should be more popular than ZBrush. It has been mentiond 18 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
- All works made by me in Blender(modelling, lighting, cloth simulations, sculpting, simple rigging etc) and rendered in Cycles, sometimes using third-party (purchased or copyleft) materials for secondary objectives (such as bottles on background etc) from 3dsky.com Poliigon.com quixel.com. Source: about 1 year ago
Hey man its moss from aixterior.com but I think you can find nice grass on quixel.com for free too :). Source: about 1 year ago
It could also be done with a PBR material with displacement. Quixel mixer is a great tool for that: https://quixel.com/. Source: over 1 year ago
I mean Quixel came out of Pakistan. That's pretty big. Source: over 1 year ago
I'm saying it's weird that you think bespoke crates are what makes a AAA game, it's also weird that you think AAA games don't use asset libraries. Source: over 1 year ago
Looks like ZBrush on the main screen. Source: about 1 year ago
Tomas Wittelsbach is a traditional sculptor, turned ZBrush jewellery artist. Check out some of his live streams on pixologic.com. He did stream live critiques, not just for jewellery, but don't know his current schedule. You could join his discord and ask for more detail there. Another option is to join his ZBrush Jewellery Workshop (one time, lifetime fee) which includes lots of learning materials for ZBrush and... Source: over 1 year ago
On the My Licenses page on pixologic.com there's a button to cancel my subscription, but instead it takes me to a page that says:. Source: over 1 year ago
Zbrush is the gold standard and it's not cheap. It has recently switched to subscription only. Zbrush also offers a stripped down free version for beginners and dabblers called Zbrush Core Mini. Zbrush can easily handle sculpting and prepping models to be sent to the printer's slicing software. Source: over 1 year ago
Jesse: Our team is currently using Blender for modeling, Maya for rigging and animation, Adobe Substance 3D Painter and Designer, and Zbrush for sculpting. Source: over 1 year ago
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Autodesk 3DS Max - 3ds Max is software for 3D modeling, animation, rendering, and visualization. Create stunning game enrivonments, design visualizations, and virtual reality experiences.