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Based on our record, styled-components should be more popular than PixiJS. It has been mentiond 157 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
When styled-components hit the CSS scene, it caught many developers' eyes with its core concept: component-level styling. With this approach, your styles are defined directly within your React components using template literals and tagged functions. It’s a straightforward technique that keeps styles tightly coupled with their corresponding components, making your code easier to find, understand, and modify. - Source: dev.to / about 1 month ago
The SPA version heavily utilizes Styled Components, and although it's feasible to use the styled-vanilla-extract library and migrate the code with minimal changes, some parts would still need refactoring since CSS is pre-built during compilation. We've previously used the useStylesScoped$ function while building a corporate website, but it often felt more like a hack than a solid solution. - Source: dev.to / about 1 month ago
Hey, I’m not an expert on every single JavaScript styling library, so take this as you will. The bulk of my experience is with Styled Components. It is an excellent tool popular with most of the works I've done. - Source: dev.to / about 1 month ago
CSS-in-JS is a styling technique wherein CSS is composed using JavaScript instead of defined in external files. This method allows CSS to be scoped locally to components rather than globally, reducing the probability of style conflicts. Utilizing JavaScript also enables dynamic styling easily aligned with the component's state or props. Libraries like Styled Components and Emotion are popular choices in the React... - Source: dev.to / 2 months ago
Styled-components: Allows for maintainable styling with CSS-in-JS. Learn more. - Source: dev.to / 6 months ago
And canvas felt almost natural and invoked heavy nostalgia from the first time I touched keyboard and wrote primitive program to draw a house out of lines utilizing Basic. Later on I had a chance to broaden my expertise, when I was doing my hobby game project with Pixi and small bits and pieces on FindLabs pages. - Source: dev.to / about 1 month ago
The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / 3 months ago
Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 4 months ago
For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 6 months ago
Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 9 months ago
Tailwind CSS - A utility-first CSS framework for rapidly building custom user interfaces.
Three.js - A JavaScript 3D library which makes WebGL simpler.
Next.js - A small framework for server-rendered universal JavaScript apps
Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
Sass - Syntatically Awesome Style Sheets
p5.js - JS library for creating graphic and interactive experiences