You can create different types of bodies inside its physics world with different parameters like restitution, friction, velocity etc. attach them with different types of Joints like spring, rope, chain, pulley etc. Due to its native Physics engine the accuracy in solving is great.
One can visualize the motion with the numerous built in tools like tracers of points on body or Body ghosting, Graphs between different parameters( like KE, speed, velocity, momentum, etc), FBD of grouped and ungrouped objects, Camera tool ( to set frame of reference) etc.
It supports gravitational , electric, magnetic and buoyancy fields. One can even set variable fields ( time dependent ) and can easily change the fields as well using sliders.
One can create their own GUI elements in it like buttons , sliders , checkboxes , List , dialog etc. and even can write scriptable codes in them for different events in its in-built powerful scripting editing tool.
Nice interface and you can even add extra fields and script on buttons and sliders as well.
Based on our record, Steamworks seems to be more popular. It has been mentiond 27 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Then that can be done on partner.steamgames.com -> Edit Store Page -> Basic Info tab -> Supported Platforms section. You don't have to put any requirements for the sound card btw. Source: about 1 year ago
I also tried this weird thing partner.steamgames.com. I thought that it is possible to find name_id by classid but it doesn't work. Source: over 1 year ago
Go to https://partner.steamgames.com/ and Join steamworks. You can reuse your Steam gamer account or create a new one. - Source: dev.to / over 1 year ago
I can give you a hand, however. Here's how to get your game added to Steam, PlayStation, and Nintendo. Source: over 1 year ago
Steamworks offers loads of functionality that developers can leverage to use in their products. Yeah, it's "industry standard", but it's kind of weird to act like it's just a place to list your games. Source: over 1 year ago
Photon Engine - Independent networking engine and multiplayer platform.
Algodoo - Algodoo is a 2D simulator freeware product designed as a physics learning tool. It was originally created by Emil Emerfeldt as part of his master’s thesis in 2008. Read more about Algodoo.
Unity Multiplayer - Create real-time, networked games.
Physion - Physics Simulation Sandbox
Nakama - Nakama is an open-source distributed social and realtime server for games and apps.
Crayon Physics Deluxe - Crayon Physics Deluxe