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I've started using this as my main IDE for new projects when I'm trying things out. If it keeps getting better at the rate it has been, it'll be even better than coding locally.
Based on our record, StackBlitz seems to be a lot more popular than Codea. While we know about 109 links to StackBlitz, we've tracked only 7 mentions of Codea. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
In the code editor tab (powered by StackBlitz), navigate to the env.ts file and enter your OpenAI key. Run npm run generate in the terminal to see how @autoview generates TypeScript frontend code from example schemas derived from both TypeScript types and OpenAPI documents. - Source: dev.to / about 2 months ago
URL: https://stackblitz.com What it does: An online IDE for coding, previewing, and deploying web apps instantly. Why it's great: Rapidly spin up projects without local setups — great for experimentation. - Source: dev.to / 4 months ago
StackBlitz for offline-friendly development. - Source: dev.to / 5 months ago
Stackblitz is our backend in this case. Here we define our services and their subscriptions and we publish relevant events. The implementation of this pattern (the how) is less important than what is accomplished:. - Source: dev.to / 6 months ago
Stackblitz Again, not an Angular resource but this tool is used even by the Angular developers. You can set up an instant dev environment for angular. Most official Material examples have a _Stackblitz _link like the Highlighting the first autocomplete function. Besides creating a new environment, you can fork existing onces, test your costumizations and eventually implement the results in your own code. I like... - Source: dev.to / 6 months ago
I had some fun with this a few years ago https://codea.io/ It uses Lua the scripting language. Source: over 2 years ago
Not cellphones, but definitely mobile devices: - (Codea)[https://codea.io/] for iPad has been around for a long time. - Game Builder Garage for Nintendo Switch. Source: about 3 years ago
I guess your search is somehow limited, https://developer.apple.com/swift-playgrounds https://apps.apple.com/us/app/pythonista-3/id1085978097 https://codea.io/ https://apps.apple.com/gb/app/continuous-net-c-and-f-ide/id1095213378. - Source: Hacker News / about 3 years ago
iPads have a lot of good stuff, I think. I've 2x 7 year old girls, which have iPads. Generally they're limited to 1h/day, but screentime is off for: - Codea - https://codea.io - it took a while, but eventually they found out that there's a few sample games, so they thought they'd found a loophole to "no more screentime for games". Then it took a bit longer until they realized they can tweak the source code. "Look... - Source: Hacker News / over 3 years ago
This was my first big project in SwiftUI and focused on using Apple's most modern frameworks. I've been an Apple developer for around 20 years now and have published some other apps on the store, namely Codea and Shade. But this is the first game I've worked on in a while and it has been a lot of fun. Source: over 3 years ago
CodePen - A front end web development playground.
LightBot - Coding made Kid-Friendly
CodeSandbox - Online playground for React
LOOPY - A tool for thinking in systems
replit - Code, create, andlearn together. Use our free, collaborative, in-browser IDE to code in 50+ languages — without spending a second on setup.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.