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Stack Overflow Documentation might be a bit more popular than Pixi.js. We know about 6 links to it since March 2021 and only 5 links to Pixi.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Https://stackoverflow.com/documentation : This product could have been the most useful data source for today's Codegen AIs. Alas, it didn't succeed. Source: about 2 years ago
That was compiled from the now shutdown Stack Overflow Documentation. Source: over 3 years ago
They're just reformatted reproductions of the Stack Overflow Documentation project which shut down August 8th, 2017. The information within is becoming more and more out of date. Goalkicker is a bit deceitful in the way they indicate the last update of thier material which doesn't apply to the content but only formatting. Goalkicker has never, to the best of my knowledge updated the content in any meaningful way. Source: over 3 years ago
They took a shot at the "encyclopedic and comprehensive" bit with Documentation which was ultimately a failure. Source: over 3 years ago
No, it was real documentation. It is a discontinued project by Stack Overflow. See more at the link I provided. Source: about 4 years ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 1 year ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 2 years ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 2 years ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 4 years ago
Devhints - TL;DR for developer documentation
Anime.js - Lightweight JavaScript animation library
Documentation Agency - We write your product or library documentation.
p5.js - JS library for creating graphic and interactive experiences
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