SpookyGhost might be a bit more popular than nCine. We know about 5 links to it since March 2021 and only 4 links to nCine. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The tool is free and open source and it can be found on Itch.io or GitHub. Source: almost 2 years ago
You can find it here: https://encelo.itch.io/spookyghost. Source: about 2 years ago
You are right on that, but the tests are actually mostly API tests. There are some games like the Pong and Space Invaders clone, but you're right, I should add at least the control scheme, I will add that to my notes, thanks. The JugiMap examples are not mine, you can find more info at http://jugimap.com/. For SpookyGhost have a look at https://encelo.itch.io/spookyghost and maybe try a native version. Source: about 2 years ago
I have added a binary armhf Debian package for Raspberry Pi OS on the Itch.io page. Let me know if it works for you. 😉. Source: over 2 years ago
If you want to download a binary version of it (although not for ARM) you can go on the Itch.io page or download one of the GitHub Actions artifacts. Source: over 2 years ago
I have been coding mine for many years now. Fortunately it is still small enough that can be easily understood by one person. Have a look here: https://ncine.github.io/. Source: over 2 years ago
It uses my 2D framework nCine, which I recently ported to Raspberry Pi. That's why there are so many supported platforms. ;). Source: over 2 years ago
nCine is a cross-platform 2D framework written in C++11 and scriptable with Lua that can be used for games, tools, or prototypes. I have been working on it in my spare time for more than ten years and it now works out-of-the-box on the latest version or Raspberry Pi OS! Source: over 2 years ago
I created this tool for game artists a while ago, with the hope of selling it and start an independent company about game development, tools, and game technology. Unfortunately, it sold pretty much nothing so I'm back to the game industry as an employee while I decided to make it FOSS. :D It is written in C++ using my game framework nCine (https://ncine.github.io/) and ImGui, and it supports multiple platforms,... - Source: Hacker News / almost 3 years ago
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