Based on our record, Pixi.js should be more popular than Solidus. It has been mentiond 5 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
In 2014, Floyd was lesser known as The Floyd Leg. Our website was on Squarespace for both its e-commerce solution and web hosting. A large part of our current success was realized by choosing to invest in a custom web application that’s built with Solidus. With our website no longer abstracted by a WYSIWYG ("What You See Is What You Get") editor, we partnered with Nebulab to handle full-stack web development.... - Source: dev.to / almost 2 years ago
I'd say Solidus and Spree are you best options rather than trying to roll out you own ecommerce solution. Source: about 2 years ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 1 month ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
Spree - Spree is an E-Commerce open-source platform for growing brands as it serves online stores, multi-vendor market places, and B2B platforms.
p5.js - JS library for creating graphic and interactive experiences
Sylius - Open Source eCommerce Framework on Symfony.
Anime.js - Lightweight JavaScript animation library
Three.js - A JavaScript 3D library which makes WebGL simpler.
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.