Software Alternatives & Reviews

SocketWeaver VS Nakama

Compare SocketWeaver VS Nakama and see what are their differences

SocketWeaver logo SocketWeaver

Multiplayer gaming cloud designed for Unity game developers

Nakama logo Nakama

Nakama is an open-source distributed social and realtime server for games and apps.
  • SocketWeaver Landing page
    Landing page //
    2023-09-29
  • Nakama Landing page
    Landing page //
    2023-07-20

SocketWeaver videos

SocketWeaver quick start guide

Nakama videos

Nakama - Review by efood

More videos:

  • Review - [ REVIEW OP 975 ] ZEUS Nakama Ke-11??? Menantang Aliansi Yonko!!!

Category Popularity

0-100% (relative to SocketWeaver and Nakama)
Game Development
32 32%
68% 68
Developer Tools
16 16%
84% 84
App Development
23 23%
77% 77
Game Engine
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, Nakama seems to be more popular. It has been mentiond 14 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

SocketWeaver mentions (0)

We have not tracked any mentions of SocketWeaver yet. Tracking of SocketWeaver recommendations started around Mar 2021.

Nakama mentions (14)

  • Next steps for Postgres pluggable storage
    To add more detail on the recent work on the ZHeap storage engine. We (Heroic Labs) sponsored work for the Cybertec team to bring it up to date with latest improvements and changes with Postgres' pluggable storage engine:. Source: 12 months ago
  • Is there anyway to create an “online guild” system in my idle game.
    You can do that, but for what platform? html5? windows? android?, the most easiest way is use firestore a service from firebase (offer a free tier), it is the easiest way not the better, other way is use a service like nakama that is more professional and something in the middle can be mmm pocketbase or supabase. Source: about 1 year ago
  • Starred a game and want to make multi-player like stardew, tips?
    I recommend the backend solution called Nakama since you’re using Godot: https://heroiclabs.com/. Source: about 1 year ago
  • I discover that MMORPG are really hard to make
    I read using nakama server for this is convinient. Https://heroiclabs.com/. Source: about 1 year ago
  • Recommendations for Tech for 1v1 RTS Indie Game
    Does anyone have recommendations on what to use? I've done a bit of research and found https://heroiclabs.com/. It's a bit unclear to me if it actually supports server side state because it talks about 'hosts' a bit, but I think it does...and it seems like you can host it yourself to avoid the $600 a MONTH! pricetag. But any other recommendations? Has anyone used heroic before? Source: about 1 year ago
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What are some alternatives?

When comparing SocketWeaver and Nakama, you can also consider the following products

Photon Engine - Independent networking engine and multiplayer platform.

PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.

Unity Multiplayer - Create real-time, networked games.

Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.

SmartFoxServer - Massive multiplayer platform

Thinstation - Thinstation is a basic and small, yet very powerful, open source thin client operating system...