Software Alternatives & Reviews

Socket.io VS Unity Multiplayer

Compare Socket.io VS Unity Multiplayer and see what are their differences

Socket.io logo Socket.io

Realtime application framework (Node.JS server)

Unity Multiplayer logo Unity Multiplayer

Create real-time, networked games.
  • Socket.io Landing page
    Landing page //
    2023-10-21
  • Unity Multiplayer Landing page
    Landing page //
    2023-08-17

Socket.io videos

Review And Demonstration - Socket.io - Antiumadam

More videos:

  • Review - Modern Day CMS - Part #3 - Code Review: The Backend - NodeJS, Socket.io and Passport Authentication.
  • Review - 🎆| Adding new features to isitnewyearsday.com | Node.js, Express, Socket.io and Vue.js

Unity Multiplayer videos

No Unity Multiplayer videos yet. You could help us improve this page by suggesting one.

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Category Popularity

0-100% (relative to Socket.io and Unity Multiplayer)
Developer Tools
90 90%
10% 10
Mobile Push Messaging
100 100%
0% 0
Game Development
0 0%
100% 100
App Development
80 80%
20% 20

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Socket.io and Unity Multiplayer

Socket.io Reviews

Top 10 Best Node. Js Frameworks to Improve Web Development
It is a web-socket composition that is accessed by different languages of programming. Socket.io in NodeJS allows creating web socket applications such as score tickers, chatbots, dashboard APIs, including others. Moreover, it has significant benefits over the general Node.js frameworks.
Top Node.js Frameworks To Use In 2021
Socket.io is a Javascript framework used to construct real-time apps and facilitate two-way communication between the client-side and servers. It uses functional reactive programming. You can construct applications with WebSocket development requirements with this library framework. For instance, messaging apps like Whatsapp continuously run to update live and refresh...
Top 14 Node.JS Frameworks: Which Will Rule in 2020?
In Node.js, Socket.io allows building web socket apps such as dashboard APIs, score tickets, chatbots, and others. It has great benefits over the regular Node.JS web app frameworks.

Unity Multiplayer Reviews

We have no reviews of Unity Multiplayer yet.
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Social recommendations and mentions

Based on our record, Socket.io seems to be a lot more popular than Unity Multiplayer. While we know about 718 links to Socket.io, we've tracked only 2 mentions of Unity Multiplayer. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Socket.io mentions (718)

  • Create a Chat with Laravel and Socket.io
    Previously we created a chat with pusher. But this time we are going to do it with Socket.io. Socket.io is a NodeJS library. With it we can create our own servers. This is cheaper than using pusher server and we have more control on the code. - Source: dev.to / 1 day ago
  • Building a GitHub activity feed with Node.js and Socket.io
    The first is the script tag in the head of our HTML document that loads the Socket.IO client library. This script tag includes the Socket.IO client library that will communicate with our socket.io server from the code above. - Source: dev.to / 19 days ago
  • Mastering Microservices: A Hands-On Tutorial with Node.js, RabbitMQ, Nginx, and Docker
    Before diving into this tutorial, if you find microservices mysterious, check out my previous article for a detailed explanation. In this hands-on tutorial, we'll build a real-time chat server using Node.js, Socket.io, RabbitMQ, and Docker. Get ready for a practical journey into the world of microservices! Let's begin. - Source: dev.to / 3 months ago
  • WebSockets Unlocked: Mastering the Art of Real-Time Communication
    Now we will be implementing socket logic using socket.io for building websockets. This library provides an abstraction layer on top of WebSockets, simplifying the process of creating real-time applications. For better maintainability, it is recommended to create a separate file for socket calls. To do this, navigate to the src folder, create a folder named services, and inside it, create a file named socket.ts... - Source: dev.to / 4 months ago
  • Socket io not working on deployed version
    Hi I made a chat app using socket.io it worked fine locally but when I deployed the app on render.com socket is not working properly I have to refresh the page to see new messages please help... Source: 5 months ago
View more

Unity Multiplayer mentions (2)

  • 3D models, avatars, gestures
    Unity is what they are using, I just know from seeing it in the browser code and researched it a little last year. https://unity.com/solutions/build-backend. Source: about 1 year ago
  • I teach Unreal. I had an easier time making my game in LittleBigPlanet. That cannot be right, what am I missing.
    I never said that Unreal is bad for non BRs, just that it is very good for BRs. The amount of work they put into making Fortnite work as well as it does puts it way above anything else for large match based shooters. I agree that Unity's old multiplayer code was an absolute mess, and I would have previously suggested using a third party solution. I was saying that I've heard good things about their new multiplayer... Source: almost 2 years ago

What are some alternatives?

When comparing Socket.io and Unity Multiplayer, you can also consider the following products

Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.

Photon Engine - Independent networking engine and multiplayer platform.

Pusher - Pusher is a hosted API for quickly, easily and securely adding scalable realtime functionality via WebSockets to web and mobile apps.

Nakama - Nakama is an open-source distributed social and realtime server for games and apps.

PubNub - PubNub is a real-time messaging system for web and mobile apps that can handle API for all platforms and push messages to any device anywhere in the world in a fraction of a second without having to worry about proxies, firewalls or mobile drop-offs.

PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.