Based on our record, Spline seems to be a lot more popular than SketchAR. While we know about 50 links to Spline, we've tracked only 1 mention of SketchAR. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Practice is everything. The more you draw sketches more progress you get. When I graduated from the art academy, we went to a museum and copy famous artists to understand their lines, shapes, and composition. Later you will understand how to progress and build your style. You can find some youtube videos or courses, but I suggest the SketchAR app where you can try to draw from scratch and your artistic skills... Source: over 2 years ago
Before UX, I was an Industrial Designer. I used Solidworks and KeyShot (and some Unreal Engine for Arch Viz). If you don't plan on doing Arch Viz or serious ID, then you should look at other 3D programs that's easier to learn. Check out: https://spline.design/, Adobe's (I forgot which one), or Vectary. I personally prefer Spline. I haven't touched it in awhile though cos I have been coding more lately. Source: 5 months ago
You could start with Spline right from a web browser for free. It’s fairly new but very approachable for a total 3D newbie and you could offer your work to web builder who need to inject 3D into their websites with ease, and you can export AR experiences for iOS devices. Then you can move up to Blender to create more complex scenes. https://spline.design. Source: 9 months ago
I just started making 3d models and stumbled upon https://spline.design/, this thing is like the Figma of 3D but it paid and I cannot export my models, I have a shitty low-end laptop but it works well (i3 10 gen, 8GB, and SSD) please recommend a tool that has the same functionality keeping in mind my restraints. (I just want to make 3d assets for websites or games and export them in gltf, glb, stl formats). Source: about 1 year ago
It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: about 1 year ago
If you have a .gltf file with high quality textures this can be done using Spline Design. Source: about 1 year ago
Apple ARKit - A framework to create Augmented Reality experiences for iOS
Vectary - Vectary is a free, online 3D modeling tool and sharing platform.
AirMeasure - Turn your phone into a ruler with the power of AR
Womp - 3D Made Easy
Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit
Kaedim - Use the Kaedim Platform to automatically transform your 2D art, sketches and photos in 3D.