Software Alternatives & Reviews

SignalR VS Nakama

Compare SignalR VS Nakama and see what are their differences

SignalR logo SignalR

SignalR is a server-side software system designed for writing scalable Internet applications, notably web servers.

Nakama logo Nakama

Nakama is an open-source distributed social and realtime server for games and apps.
  • SignalR Landing page
    Landing page //
    2023-09-20
  • Nakama Landing page
    Landing page //
    2023-07-20

SignalR videos

SignalR Tutorial 1 - What is SignalR?

More videos:

  • Review - SignalR Deep Dive: Building Servers - David Fowler & Damian Edwards
  • Tutorial - SignalR Tutorial 3 - Why Use SignalR?
  • Review - Real-time web applications with ASP.NET Core SignalR

Nakama videos

Nakama - Review by efood

More videos:

  • Review - [ REVIEW OP 975 ] ZEUS Nakama Ke-11??? Menantang Aliansi Yonko!!!

Category Popularity

0-100% (relative to SignalR and Nakama)
Developer Tools
51 51%
49% 49
App Development
48 48%
52% 52
Mobile Push Messaging
100 100%
0% 0
Game Development
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare SignalR and Nakama

SignalR Reviews

Essential .NET Core Libraries that Every Programmer should know
You can include it in your code by configuring the SignalR API, which creates remote procedure calls for the server-client architecture. In addition, it manages the communication channel and resources for seamlessly transferring data during high traffic.
Source: positiwise.com
12 Most Preferred latest .NET Libraries of 2022
SignalR offers real-time web integration for .NET core apps through its SignalR .NET core library. Using it, developers can push/add data from the server into their applications. Features: Automatic connection management. Simultaneous message-sending to all clients. Scalable to handle increasing traffic. A group of clients can be notified at once with a message.
Source: www.bigscal.com
SignalR Alternatives
SignalR is basically used to allow connection between client and server or vice-versa. It is a type of bi-directional communication between both the client and server. SignalR is compatible with web sockets and many other connections, which help in the direct push of content over the server. There are many alternatives for signalR that are used, like Firebase, pusher,...
Source: www.educba.com

Nakama Reviews

We have no reviews of Nakama yet.
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Social recommendations and mentions

Based on our record, Nakama should be more popular than SignalR. It has been mentiond 14 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

SignalR mentions (4)

  • How can I achieve client-server communication as seamless as Blazor Server for Blazor WebAssembly?
    Blazor Server basically has the server remote control puppet everything on the client through SignalR. Source: 10 months ago
  • Creating a Lightweight Connection Between C# and Python - Over Internet
    SignalR is a layer over websockets, and is available for python. Source: about 1 year ago
  • I'm new to C#, have a little C++ and Java experience from high school and college. My goal is to make an application for two players to play Go.
    Since Go is a pretty simple game and not very graphic intensive, a simple approach would be to use SignalR on ASP.NET, where the server maintains the game board state and just sends minimal messages (for example, piece X moved to location Y, and whose turn it is now) to each player after their respective move in turn. Source: about 1 year ago
  • .NET Modern Task Scheduler
    SignalR and Pinia for real-time stat updates in the dashboard UI. Source: about 1 year ago

Nakama mentions (14)

  • Next steps for Postgres pluggable storage
    To add more detail on the recent work on the ZHeap storage engine. We (Heroic Labs) sponsored work for the Cybertec team to bring it up to date with latest improvements and changes with Postgres' pluggable storage engine:. Source: 12 months ago
  • Is there anyway to create an “online guild” system in my idle game.
    You can do that, but for what platform? html5? windows? android?, the most easiest way is use firestore a service from firebase (offer a free tier), it is the easiest way not the better, other way is use a service like nakama that is more professional and something in the middle can be mmm pocketbase or supabase. Source: about 1 year ago
  • Starred a game and want to make multi-player like stardew, tips?
    I recommend the backend solution called Nakama since you’re using Godot: https://heroiclabs.com/. Source: about 1 year ago
  • I discover that MMORPG are really hard to make
    I read using nakama server for this is convinient. Https://heroiclabs.com/. Source: over 1 year ago
  • Recommendations for Tech for 1v1 RTS Indie Game
    Does anyone have recommendations on what to use? I've done a bit of research and found https://heroiclabs.com/. It's a bit unclear to me if it actually supports server side state because it talks about 'hosts' a bit, but I think it does...and it seems like you can host it yourself to avoid the $600 a MONTH! pricetag. But any other recommendations? Has anyone used heroic before? Source: over 1 year ago
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What are some alternatives?

When comparing SignalR and Nakama, you can also consider the following products

Socket.io - Realtime application framework (Node.JS server)

PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.

Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.

Pusher - Pusher is a hosted API for quickly, easily and securely adding scalable realtime functionality via WebSockets to web and mobile apps.

Thinstation - Thinstation is a basic and small, yet very powerful, open source thin client operating system...

PubNub - PubNub is a real-time messaging system for web and mobile apps that can handle API for all platforms and push messages to any device anywhere in the world in a fraction of a second without having to worry about proxies, firewalls or mobile drop-offs.