Based on our record, gRPC seems to be a lot more popular than SignalR. While we know about 86 links to gRPC, we've tracked only 4 mentions of SignalR. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Blazor Server basically has the server remote control puppet everything on the client through SignalR. Source: 11 months ago
SignalR is a layer over websockets, and is available for python. Source: about 1 year ago
Since Go is a pretty simple game and not very graphic intensive, a simple approach would be to use SignalR on ASP.NET, where the server maintains the game board state and just sends minimal messages (for example, piece X moved to location Y, and whose turn it is now) to each player after their respective move in turn. Source: about 1 year ago
SignalR and Pinia for real-time stat updates in the dashboard UI. Source: about 1 year ago
gRPC, built on HTTP/2, inherently supports flow control. The server can push updates, but it must also respect flow control signals from the client, ensuring that it doesn't send data faster than what the client can handle. - Source: dev.to / about 1 month ago
While gRPC and Apache Thrift have served the microservice architecture well, CloudWeGo's advanced features and performance metrics set it apart as a promising open source solution for the future. - Source: dev.to / 3 months ago
The Dart implementation of gRPC which puts mobile and HTTP/2 first. It's built and maintained by the Dart team. Grpc is a high-performance RPC (remote procedure call) framework that is optimized for efficient data transfer. - Source: dev.to / 3 months ago
gRPC is a high-performance, open-source RPC (Remote Procedure Call) framework initially developed by Google. It uses Protocol Buffers for serialization and supports bidirectional streaming. - Source: dev.to / 4 months ago
In general, tunneling through HTTP2 turns out to be a great choice. There is a RPC protocol built on top of HTTP2: gRPC[1]. This is because HTTP2 is great at exploiting a TCP connection to transmit and receive multiple data structures concurrently - multiplexing. There may not be a reason to use HTTP3 however, as QUIC already provides multiplexing. I expect that in the future most communications will be over... - Source: Hacker News / 5 months ago
Socket.io - Realtime application framework (Node.JS server)
Apache Thrift - An interface definition language and communication protocol for creating cross-language services.
Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.
Eureka - Eureka is a contact center and enterprise performance through speech analytics that immediately reveals insights from automated analysis of communications including calls, chat, email, texts, social media, surveys and more.
Pusher - Pusher is a hosted API for quickly, easily and securely adding scalable realtime functionality via WebSockets to web and mobile apps.
GraphQL - GraphQL is a data query language and runtime to request and deliver data to mobile and web apps.