This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than ScrollMagic. It has been mentiond 204 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
ScrollMagic (14.8k ⭐) — A library for creating scroll interactions with JavaScript and CSS. It can trigger animations based on scroll position and pin elements within the viewport. It has over 11K stars on GitHub. - Source: dev.to / about 1 year ago
Several libraries and frameworks can help with this task, such as ScrollTrigger, ScrollMagic, Framer Motion, and the good ol’ Intersection Observer API. These tools provide more options and flexibility to create complex and interactive scroll-driven animations with ease. - Source: dev.to / over 1 year ago
By checking their source code, it looks like they're using DrawSvgPlugin for the SVG animations and ScrollMagic for the animations when scrolling. I'd start by checking these two libraries. Source: almost 2 years ago
One library is called https://scrollmagic.io/ but you'll find plenty of tutorials and videos that implement this kind of scrolling. Source: about 2 years ago
ScrollMagic (there's a scrollMagic port for react too). These libraries take advantage of the intersection observer API (a standard built-in js web api). You may also be interested in the scroll event. Source: over 2 years ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 1 month ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 10 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
WOW.js - Animate elements on-scroll to catch attention. Such Magic.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
ScrollReveal - ScrollReveal is a tool to add scroll animations for web and mobile browsers.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Lax.js - Create beautiful & smooth animations when you scroll
Blender - Blender is the open source, cross platform suite of tools for 3D creation.