Based on our record, Scratch seems to be a lot more popular than RenPy. While we know about 558 links to Scratch, we've tracked only 16 mentions of RenPy. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
LiveCode is about the closest literal logical successor to HyperCard. https://en.wikipedia.org/wiki/LiveCode?wprov=sfti1 That said, I think Scratch is a better learning environment these days and you can develop workable apps in the style of HyperCard. There are plenty of tutorials, documentation, and examples to work from. https://scratch.mit.edu. - Source: Hacker News / about 4 hours ago
And https://codecombat.com, which has been around for a while now. I think this paradigm (navigating a character using "move" function invocations) is good but kind of exhausts its usefulness after a while. I question whether my daughter learns coding this way or just is playing a turn based top down platformer. The most code like thing is when you use 'loops' to have characters repeat sequences of moves. I... - Source: Hacker News / 2 months ago
+1 Scratch! My son started with it, then expanded into Roblox/Lua. Children can download other people's games and experiment there. Scratch also has pre-made art, sounds, music. https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
I am also going to highly recommend Scratch[1]. That is what got me into a programming around that age. You can even help him make a website to host his games on. [1]: https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
This ! Learning to code will come after, spending time with your son writing down ideas might be more fun at first and it's a good time to teach him that games are thoughts first and then coded after. I would have recommended Scratch [1] for a first introduction instead of hoping into code right away, but since he is 9yo he will most likely want to hop on big game engine like he sees his favorite youtubers doing.... - Source: Hacker News / 4 months ago
Food for thought: I have started, stopped, rewrote, given up, and restarted development of a visual novel engine over and over again. My vision is something kind of like Ren'Py[1] but with cross-device game saves, cleaner packaging, improved DRM, better support for complex nonlinear plot development, and better tools for developing game mechanics that go beyond clicking through paragraphs of text. A... - Source: Hacker News / about 1 month ago
This marks the second phase of my expedition into the realm of Artificial Intelligence, the realm of Stable Diffusion, and the intricate domain of Ren’py. - Source: dev.to / 9 months ago
Haven't used it but I hear nothing but good things about Ren'Py for Visual Novels. Source: 10 months ago
You could also try download Renpy 8.1 from the renpy.org to see if that helps if it is something with that copy of Renpy 8.0.3. Source: 10 months ago
You mentioned that your interests lay in more story/narrative roles? Get yourself a good book on Narrative Design, grab Ink+Unity or, better yet, Ren'py (renpy.org) and get to making some Narrative Games! Show your skills in not only writing but implementation. Source: 11 months ago
Code.org - Code.org is a non-profit whose goal is to expose all students to computer programming.
Twine - Twine is an open-source tool for telling interactive, nonlinear stories.
Godot Engine - Feature-packed 2D and 3D open source game engine.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.
Unity - The multiplatform game creation tools for everyone.
Invent With Python - Learn to program Python for free