Food for thought: I have started, stopped, rewrote, given up, and restarted development of a visual novel engine over and over again. My vision is something kind of like Ren'Py[1] but with cross-device game saves, cleaner packaging, improved DRM, better support for complex nonlinear plot development, and better tools for developing game mechanics that go beyond clicking through paragraphs of text. A... - Source: Hacker News / about 1 month ago
This marks the second phase of my expedition into the realm of Artificial Intelligence, the realm of Stable Diffusion, and the intricate domain of Ren’py. - Source: dev.to / 9 months ago
Haven't used it but I hear nothing but good things about Ren'Py for Visual Novels. Source: 10 months ago
You could also try download Renpy 8.1 from the renpy.org to see if that helps if it is something with that copy of Renpy 8.0.3. Source: 10 months ago
You mentioned that your interests lay in more story/narrative roles? Get yourself a good book on Narrative Design, grab Ink+Unity or, better yet, Ren'py (renpy.org) and get to making some Narrative Games! Show your skills in not only writing but implementation. Source: 11 months ago
A lot of visual novels are written using Ren'Py. Now whether you consider them games or not is up to you. (And until June 2022, it only supported Python 2 🤢). Source: over 1 year ago
Joking aside, I've looked for something before and never found one. The closest was one for making visual stories and dating sims called Ren'py. Source: over 1 year ago
Finally, probably the 'easiest' option... Ren'Py. It's an engine you use to make visual novels. It was used to make games like Doki Doki Literature Club, so it allows for more flexibility than basic 'click for 9 hours' gameplay. It /also/ now supports Python, an 'actual' programming language, but it has its own relatively simple scripting language that you can use to put something together. It even has pretty easy... Source: over 1 year ago
I think you would have a lot more luck with something like Renpy. Renpy allows the creation of "visual novels", which can include images that you take that can then be chained togeather with hot spots. It requires relatively simple and basic python coding (a well used beginner language). It would let you make something similar to games like Myst (albeit with better image quality). Source: over 1 year ago
The other in Ren'py which is used to create visual novels using a text-based markup rather than actual program code. It can be extended using Python but honestly I'd ignore that and just go through the basic tutorial then see what you can build then. One quick warning though- this is used heavily for adult VNs and so you may want to be careful with search terms if easily offended. Source: over 1 year ago
These look like Ren'Py sample/placeholder assets. Did you download anything from renpy.org by any chance? Source: almost 2 years ago
Looked through the subreddit and saw some people asking the same thing, but couldn't find OP saying they downloaded it from renpy.org,,, Then I tried downloading 7.4.10 but still got a detection for Trojan.Generic.gyxrm... Source: over 2 years ago
Make sure you downloaded it from the official website (renpy.org). Never download from these second-hand "download website" who host many software. Always find the official site (you can confirm on wikipedia), and download it there. It should be fine. Source: over 2 years ago
Well, actually there are, but there are not as many in comparison to the PC original. It's much harder to make mods for Plus since the original ran on the Ren'Py visual novel engine and Plus ran on the Unity game engine, which is much harder to work with compared to Ren'Py. Source: over 2 years ago
A specialist engine such as Ren'py Twine, or Inkle for VNs; Adventure Game Studio or Visionaire for point and click will give you good results but with more limitations. These engines generally don't require coding so are suitable for artists but can often be expanded a little to support extra gameplay features. Nowhere near as powerful in general as the more general engines but easier to get something engaging... Source: over 2 years ago
For a start, you can try a tool that was built for the specific purpose of creating VNs, it shouldn't take that much time to learn too I suppose, compared to a full universal application game engine: https://renpy.org/. Source: about 3 years ago
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