Based on our record, Scratch should be more popular than GSAP. It has been mentiond 569 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I anticipate my kid needing to live in a word with capitalism, it doesn't ncessarily mean that they need a Mastercard at 4 years old. Same with many other things: condoms, keys to a car, access to alcohol. There is a time for everything, and at the age of 4, a young human probably has not yet maxxed out on analog stimuli opportunities. I learned YouTube when it came out in 2006 and I was 21. I've got 19 years of... - Source: Hacker News / about 1 month ago
I've always been fascinated by the technology. I spent many hors playing video games and the first dive into the world of development was when I had to code a game on Scratch. The excercise looked pretty easy: Create a Tamagotchi-like game. Let me tell you - It wasn't easy at all for someone of a young age! There were many things that I needed to pay attention to: Things I have never heard of before! - Source: dev.to / 6 months ago
I would be surprised if your first program was C++? Specifically, getting a decent C++ toolchain that can produce a meaningful program is not a small thing? I'm not sure where I feel about languages made for teaching and whatnot, yet; but I would be remiss if I didn't encourage my kids to use https://scratch.mit.edu/ for their early programming. I remember early computers would boot into a BASIC prompt and I... - Source: Hacker News / 5 months ago
I've been teaching a teenager how to code with smalltalk (Scratch): https://scratch.mit.edu/. - Source: Hacker News / 7 months ago
A good place to start with kids that age is Scratch: https://scratch.mit.edu/. - Source: Hacker News / 8 months ago
GSAP – A wildly robust JavaScript animation library built for professionals [https://gsap.com]. - Source: Hacker News / 16 days ago
I'm using a component-based framework (like Astro) along with Tailwind CSS classes and GSAP to build our animation experience. Here’s a quick overview of our file structure:. - Source: dev.to / 3 months ago
You can use web technologies directly themselves to create very rich animations for the web. Sometimes only CSS alone is all you need. Many examples online. Sometimes a library like Motion or GASP can help speed web animations. - Source: dev.to / 4 months ago
GSAP stands as the gold standard for web animations. This JavaScript animation library offers unprecedented control over HTML elements, SVGs, and Canvas animations. What sets GSAP apart is its exceptional performance and cross-browser compatibility. Whether you're creating simple transitions or complex, timeline-based animations, GSAP provides a robust API that makes smooth, professional animations achievable... - Source: dev.to / 6 months ago
GSAP[1] is pretty much the industry standard, I think. You have to pay for some of its more advanced features. There's also Anime.js[2] and Scene.js[3] - but I've never played with them so can't vouch for their usefulness. Both have had code updates in the past year. (Self-promotion time) I had a lot of fun adding an animation/tween system to my canvas library[4] a while back. Building out the code to run such... - Source: Hacker News / 10 months ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Anime.js - Lightweight JavaScript animation library
Code.org - Code.org is a non-profit whose goal is to expose all students to computer programming.
Three.js - A JavaScript 3D library which makes WebGL simpler.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.
Pixi.js - Fast lightweight 2D library that works across all devices