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Rust VS SDL

Compare Rust VS SDL and see what are their differences

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Rust logo Rust

A safe, concurrent, practical language

SDL logo SDL

Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...
  • Rust Landing page
    Landing page //
    2023-05-09

We recommend LibHunt Rust for discovery and comparisons of trending Rust projects.

  • SDL Landing page
    Landing page //
    2023-09-26

Rust features and specs

  • Memory Safety
    Rust’s ownership system guarantees memory safety without a garbage collector, preventing common bugs such as null pointer dereferencing, buffer overflows, and data races.
  • Performance
    Rust aims to provide memory safety while maintaining high performance. It is often as fast as C and C++ due to zero-cost abstractions.
  • Concurrency
    Rust's ownership and type system make it easier to write safe concurrent code, helping developers avoid concurrency issues.
  • Tooling
    Rust has excellent tooling, including the Cargo package manager and build system, and Rustfmt for code formatting.
  • Community and Ecosystem
    Rust has a growing community and ecosystem, with active contributions and a wide range of libraries and frameworks available.
  • Strong Typing and Error Handling
    Rust’s type system and pattern matching compel developers to handle errors and edge cases, leading to more robust and predictable code.

Possible disadvantages of Rust

  • Learning Curve
    Rust’s advanced features such as its ownership system and lifetimes can be difficult for beginners to grasp, making it harder to learn compared to some other languages.
  • Compilation Time
    Rust can have longer compilation times, especially for large codebases, which can slow down the development process.
  • Ecosystem Maturity
    Although growing, Rust's ecosystem is not yet as mature as those of more established languages like JavaScript, Python, or even C++, leading to fewer available libraries and frameworks for certain tasks.
  • Complexity of Code
    The strictness of Rust's borrow checker can lead to more complex and verbose code as developers explicitly manage ownership and lifetimes.
  • Tool and Library Development
    Despite the rapid growth, some tools and libraries are still under development or lack the polish of their counterparts in more mature languages.

SDL features and specs

  • Cross-Platform Compatibility
    SDL supports multiple operating systems including Windows, Mac OS, Linux, iOS, and Android, allowing developers to write code once and run it on various platforms.
  • Simplified Development
    SDL provides a simple and straightforward API for handling graphics, sound, and input, making it easier for developers to create multimedia applications and games without needing to write platform-specific code.
  • Community Support
    SDL has a large and active community along with extensive documentation and tutorials, which can be immensely helpful for both new and experienced developers.
  • Extensible
    SDL is highly extensible with multiple add-on libraries available, such as SDL_image, SDL_mixer, and SDL_ttf, which provide additional functionality for handling images, audio, and fonts respectively.
  • Lightweight and Efficient
    SDL is designed to be lightweight and efficient, capable of running on a wide range of hardware with minimal overhead, making it suitable for performance-critical applications such as games.
  • Open Source
    SDL is open-source software, licensed under the zlib license, which allows developers to use, modify, and distribute their own SDL-based software freely.

Possible disadvantages of SDL

  • Limited 3D Support
    SDL is primarily designed for 2D graphics and does not include advanced 3D graphics functionality, limiting its use for 3D game development without integrating it with other libraries like OpenGL.
  • Learning Curve
    While simpler than many alternatives, SDL still requires a learning curve, especially for developers who are unfamiliar with C/C++ programming or game development concepts.
  • Less Abstracted than Some Frameworks
    SDL offers lower-level access to hardware and does not provide high-level abstractions found in some other game development frameworks, which can result in more complex code for certain tasks.
  • Controller and Input Limitations
    SDL's support for various controllers and input devices can be less comprehensive than some other libraries, requiring additional effort or third-party solutions to achieve full functionality.
  • Debugging and Profiling
    Debugging and profiling SDL applications can be more challenging compared to using certain other game development frameworks that come with integrated tools for these purposes.

Analysis of Rust

Overall verdict

  • Yes, Rust is considered very good by many developers, especially those who need to write safe and efficient code. Its growing community and ecosystem are further testament to its strengths.

Why this product is good

  • Rust is highly regarded for its memory safety without a garbage collector, providing developers with performance and safety guarantees. It has powerful concurrency support, expressive type system, and excellent tooling, making it a favorite for systems programming, web assembly, and other performance-critical applications.

Recommended for

  • System programmers who need to manage memory and resources efficiently.
  • Developers working on web assembly projects.
  • Teams that require safe concurrency mechanisms.
  • C and C++ developers looking for modern language alternatives.
  • Open-source contributors who want to be part of an active and welcoming community.

Rust videos

Rust Crash Course | Rustlang

More videos:

  • Review - Why You Should & Shouldn't Learn the Rust Programming Language
  • Review - All About Rust

SDL videos

Useful review features in SDL Trados Studio

More videos:

  • Review - Reviewing translations in SDL Trados Studio 2019
  • Review - Doral SDL-A All-Season TIRE REVIEW + SNOW

Category Popularity

0-100% (relative to Rust and SDL)
Programming Language
100 100%
0% 0
Game Engine
0 0%
100% 100
OOP
100 100%
0% 0
Game Development
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Rust and SDL

Rust Reviews

Top 5 Most Liked and Hated Programming Languages of 2022
A survey by Stack Overflow reveals that about 83.5% of 90000 developers loved Rust and tagged it to be the most adorable programming language. Rust is that general-purpose programming language that mainly caters to excellent performance and safety. This multi-worldview programming language has syntax similar to that of C++.
Top 10 Rust Alternatives
Several programming languages like Rust are among the popular ones. However, people are in search of some good alternatives to Rust. Therefore, today we will be talking more about the top 10 alternatives to Rust.
The 10 Best Programming Languages to Learn Today
Rust is a fairly advanced language, so you'll want to master another language or two before learning Rust. But you'll find that learning Rust pays off generously. The average salary for a Rust developer in the U.S. is $105,000 per year.
Source: ict.gov.ge

SDL Reviews

We have no reviews of SDL yet.
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Social recommendations and mentions

Based on our record, Rust should be more popular than SDL. It has been mentiond 48 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Rust mentions (48)

  • Useful Clippy lints
    Hello! Rust has very useful tool, named Cargo. It helps you compile code, run program, run tests and benches, format code using cargo fmt and lint it using clippy. In this post we'll talk abou Clippy. - Source: dev.to / 3 months ago
  • Minimalist blog with Zola, AWS CDK, and Tailwind CSS - Part 1
    What are we going to do today? We're going to build a minimalist blog using Zola (built with Rust, btw), AWS CDK, Tailwind CSS, and a tiny bit of Typescript. - Source: dev.to / 3 months ago
  • This Tool can remove 98% Bloatware apps
    Effortlessly remove up to 98% of bloatware apps from your Android device without needing root access. Developed in Rust for efficiency and reliability. - Source: dev.to / 6 months ago
  • What Language Should I Choose?
    One language that really gave me that feeling was Gleam, it managed to wrap everything I liked about languages such as JS, Rust and even Java into one brilliant type-safe package. Not for a long time before I met Gleam had I wanted to try creating so many different things just to get to the bottom of how this language ticked, as it were. - Source: dev.to / 8 months ago
  • Learning Rust: Enumerating Excellence
    Let's dive back into Rust! This time we're going to be going through the lesson called "Enums and Pattern Matching". We're going to be looking at inferring meaning with our data, how we can use match to execute different code depending on input and finally we'll have a look at if let. - Source: dev.to / about 1 year ago
View more

SDL mentions (19)

  • New Year, New Game Engine - Nikola Engine Devlog 0
    You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2, Raylib, MonoGame, SFML, and many more. Essentially, I have seen it all. Out of all of them, I think SDL2 was closer to what I was looking for, though, Raylib was the one I used the... - Source: dev.to / 3 months ago
  • How was Pico8 made?
    In addition to the excellent video /u/DookieChumo linked, you can also look in the manual to see some of the technologies used. It's written in C, using SDL. If you're interested in something like a devlog, you could read the changelog to see its changes and the development of features over the years. Lua is fairly easy to embed into other programs, so you can write programs that use Lua scripts to decide what to... Source: over 2 years ago
  • How does one make their own GUI from scratch? (no GUI libraries)
    You could use the cross-platform library SDL. It has Python bindings: PySDL2. Source: over 2 years ago
  • I want to become a game dev one day, can you guys help me?
    You can use SDL, which is pretty easy to get into, has straight-forward (if somewhat sparse) documentation and has lots of pretty decent tutorials - see the links on the web site. Source: over 2 years ago
  • what #include<iostream> does in C++ Program ?
    Official website is https://libsdl.org where you can read more about download and install this library because it might not work on your computer. Source: over 2 years ago
View more

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