The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Based on our record, Godot Engine seems to be a lot more popular than Ruby. While we know about 447 links to Godot Engine, we've tracked only 3 mentions of Ruby. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The counter function is written in Ruby. Since Ruby is an interpreted language, AssemblyLift deploys a customized Ruby 3.1 interpreter compiled to WebAssembly, which executes the function handler. Since the interpreter is somewhat large, the cold-start time of a Ruby function tends to be larger than that of a Rust function. Our counter is being run in the backround, so we're fine with it being a little bit laggy... - Source: dev.to / over 1 year ago
But, in general I was told use rubyapi.org unless you _really_ want to stick with the ruby-lang.org docs for all you do (which is fine) or to dig more into some object hierarchy, etc. Source: almost 2 years ago
[2] 'rbenv' - https://github.com/rbenv/rbenv - Ruby version management utility. Run something like rbenv install 3.1.1 to install that version on your system (requires related project ruby-build), then rbenv local 3.1.1 in your code's directory to specify that for any ruby command in that directory only, you want to use version 3.1.1 that you installed through rbenv. Does other useful stuff too. Only does Ruby,... Source: over 2 years ago
If he wants to advance in the game space then he can either keep in the "visual coding" area using something like https://www.construct.net/en or start heading down the text coding path with https://godotengine.org/ or https://www.lexaloffle.com/pico-8.php. - Source: Hacker News / about 1 month ago
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game. - Source: dev.to / about 1 month ago
Https://godotengine.org/ and export to web . - Source: Hacker News / about 1 month ago
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike. [1]: https://godotengine.org/. - Source: Hacker News / 5 months ago
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors. - Source: dev.to / 6 months ago
Python - Python is a clear and powerful object-oriented programming language, comparable to Perl, Ruby, Scheme, or Java.
Unity - The multiplatform game creation tools for everyone.
JavaScript - Lightweight, interpreted, object-oriented language with first-class functions
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
C++ - Has imperative, object-oriented and generic programming features, while also providing the facilities for low level memory manipulation
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.