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Based on our record, Phaser seems to be a lot more popular than Rogue Engine. While we know about 120 links to Phaser, we've tracked only 4 mentions of Rogue Engine. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you love r/threejs and you want a Unity-like interface for it, http://rogueengine.io has got your back. Source: 10 months ago
Similar to https://rogueengine.io/ ? I'd be very interested in a lighter gui to use for scenes. Staying tuned! Source: 10 months ago
I've been having a good time building threejs scenes using Rogue Engine. Maybe this will help you visualize your lighting positions? Source: over 1 year ago
You should check out https://rogueengine.io/. Source: almost 2 years ago
If you're targeting the browser first why not use a browser first library like PhaserJS [0]?. I don't see a reason to work around with WASM; HTML5 canvas might be everything that you need. [0] https://phaser.io/. - Source: Hacker News / 2 days ago
Versatility: JavaScript is not limited to web browsers. It's used in a variety of environments, including mobile app development (using frameworks like React Native), game development (using libraries like Phaser), and even serverless computing (using platforms like AWS Lambda). - Source: dev.to / about 1 month ago
This reminds me of my first real dev job, 10y ago, making small facebook games with https://phaser.io it was actually kind of fun now that I think back. - Source: Hacker News / about 1 month ago
Is it worth it? I think while attempting to create a game engine with the Canvas API and vanilla JavaScript. (I quickly ditched that idea and started using PhaserJS). - Source: dev.to / 2 months ago
Just use an actual game framework https://phaser.io/. Source: 5 months ago
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