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Based on our record, Paper.js should be more popular than Rogue Engine. It has been mentiond 11 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you love r/threejs and you want a Unity-like interface for it, http://rogueengine.io has got your back. Source: 11 months ago
Similar to https://rogueengine.io/ ? I'd be very interested in a lighter gui to use for scenes. Staying tuned! Source: 11 months ago
I've been having a good time building threejs scenes using Rogue Engine. Maybe this will help you visualize your lighting positions? Source: over 1 year ago
You should check out https://rogueengine.io/. Source: almost 2 years ago
I started with angular and paper.js: http://paperjs.org/. Source: about 1 year ago
In a thread in the Processing forum, Boolean operations in polygons , user ErraticGenerator suggests using g.js or Paper.js. Source: about 1 year ago
It is likely that paper.js provides the functionality needed. I will probably investigate it at some point since it appears to be the more popular library Compare paper.js & bezier.js. Source: about 1 year ago
Just remember you can do some SVG displacement with Paper.JS. Source: almost 2 years ago
Our webapp is written with React and Redux using the official react-redux bindings. Another primary library used in this web app is PaperJS. We recently transitioned this to being a Redux app, though it has used React for a while. Source: about 2 years ago
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
p5.js - JS library for creating graphic and interactive experiences
Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
Three.js - A JavaScript 3D library which makes WebGL simpler.
Socket.io - Realtime application framework (Node.JS server)
Konva - Konva is 2d Canvas JavaScript framework for drawings shapes, animations, node nesting, layering, filtering, event handling, drag and drop and much more.