Based on our record, ZBrush should be more popular than RenderStreet. It has been mentiond 11 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Render.st : This one looked promising but it was too complicated to choose from all the options they give you, I didn't try it. Source: over 1 year ago
I'll see how much I've got left in my render.st balance... Source: almost 2 years ago
Absoluetly, but 32gb ram would be more balanced for that setup. Btw when rendering animations with a lot of frames you still may mant to check out the possibility of using a renderfarm like sheepit or renderstreet or another of the few out there. Source: about 2 years ago
Other than that look into any commercial renderfarm like rebus or renderstreet. Source: about 2 years ago
For rendering (i know you're not asking, but it's nice to know) I used cloud render services like render.st and that was a great "helping hand" for my burning little macbook. Source: about 2 years ago
Looks like ZBrush on the main screen. Source: over 1 year ago
Tomas Wittelsbach is a traditional sculptor, turned ZBrush jewellery artist. Check out some of his live streams on pixologic.com. He did stream live critiques, not just for jewellery, but don't know his current schedule. You could join his discord and ask for more detail there. Another option is to join his ZBrush Jewellery Workshop (one time, lifetime fee) which includes lots of learning materials for ZBrush and... Source: over 1 year ago
On the My Licenses page on pixologic.com there's a button to cancel my subscription, but instead it takes me to a page that says:. Source: over 1 year ago
Zbrush is the gold standard and it's not cheap. It has recently switched to subscription only. Zbrush also offers a stripped down free version for beginners and dabblers called Zbrush Core Mini. Zbrush can easily handle sculpting and prepping models to be sent to the printer's slicing software. Source: over 1 year ago
Jesse: Our team is currently using Blender for modeling, Maya for rigging and animation, Adobe Substance 3D Painter and Designer, and Zbrush for sculpting. Source: over 1 year ago
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