Based on our record, PixiJS seems to be a lot more popular than Relume Library. While we know about 69 links to PixiJS, we've tracked only 5 mentions of Relume Library. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Would anyone find a library of unstyled tailwind layouts useful? Like Relume (https://library.relume.io/) does for Webflow? Source: about 1 year ago
We use Webflow to build and tools like https://library.relume.io/ or https://www.flowbase.co/ as templates. Source: over 1 year ago
Check it out here. It‘s a class naming and organizational system from the guys at Finsweet. Other popular services like Relume Library are built on it as well. Source: over 1 year ago
All these projects took me like 2-5 sometimes 7hrs in designing but Development was quite easier with the help of Relume Library :)). Source: almost 2 years ago
7-10 days (including design and development) (4-5 hrs each day) but If we use relume library the time becomes relatively shorter but still designing in figma takes more time. Source: almost 2 years ago
And canvas felt almost natural and invoked heavy nostalgia from the first time I touched keyboard and wrote primitive program to draw a house out of lines utilizing Basic. Later on I had a chance to broaden my expertise, when I was doing my hobby game project with Pixi and small bits and pieces on FindLabs pages. - Source: dev.to / 4 days ago
The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / 2 months ago
Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 3 months ago
For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 5 months ago
Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 7 months ago
Webflow Interactions - Design and build web animations and interactions
Three.js - A JavaScript 3D library which makes WebGL simpler.
SystemFlow - Designer-First Framework for Webflow
Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
Flowbase - Curated Webflow assets, templates & guides
p5.js - JS library for creating graphic and interactive experiences