Pixi.js might be a bit more popular than Rellax.js. We know about 5 links to it since March 2021 and only 4 links to Rellax.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you want something lightweight but at the expense of strict accuracy, I like the flexibility of Rellax. Source: over 2 years ago
Relax (for parallax scrolling speed of elements). Source: over 3 years ago
Scroll-based interaction or animations have been popular for quite a while now. But most of the libraries I find either disable the browser scrollbar completely and implement their own scrolling based on css transforms (like locomotive-scoll) or dont touch the native browser scroll at all (like rellax or lax.js). Source: almost 4 years ago
I'm on mobile so I can't see the source but I'm pretty sure it's just parallax, you can just use something like https://dixonandmoe.com/rellax/ to make something very similar. Source: almost 4 years ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 1 year ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 2 years ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 2 years ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 4 years ago
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D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.
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Three.js - A JavaScript 3D library which makes WebGL simpler.