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Based on our record, Spline seems to be a lot more popular than Record3D. While we know about 50 links to Spline, we've tracked only 3 mentions of Record3D. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Best part, I believe, is that you should be able to train your own CLIP-Field for your living room if you have an hour, a decent GPU, and a way to get RGB-D video (an iPhone 13 Pro works great!) I hope you can give the code a try: https://github.com/notmahi/clip-fields or check out the website https://mahis.life/clip-fields/ for more interactive demos. Our Arxiv submission is also out now, at... Source: over 1 year ago
If you don't need publication-quality 3D models, the latest iPhones have built-in LIDAR sensors, both front (for facial recognition) and back (for AR). There are a variety of apps that can use these built-in sensors to build 3D models of the environment in what I think is a pretty painless and intuitive way. The results aren't publication-quality like the NYTimes' guide's results but it's quick, easy and "good... - Source: Hacker News / over 2 years ago
Maybe worth to support front camera (TrueDepth camera) as well? Record3d gives pretty good accuracy (https://record3d.app/). I know probably not the best way to scan something without seeing the screen but better that than nothing. As a workaround people can use small mirror as well to do scanning and see result on the screen at the same time. - Source: Hacker News / almost 3 years ago
Before UX, I was an Industrial Designer. I used Solidworks and KeyShot (and some Unreal Engine for Arch Viz). If you don't plan on doing Arch Viz or serious ID, then you should look at other 3D programs that's easier to learn. Check out: https://spline.design/, Adobe's (I forgot which one), or Vectary. I personally prefer Spline. I haven't touched it in awhile though cos I have been coding more lately. Source: 5 months ago
You could start with Spline right from a web browser for free. It’s fairly new but very approachable for a total 3D newbie and you could offer your work to web builder who need to inject 3D into their websites with ease, and you can export AR experiences for iOS devices. Then you can move up to Blender to create more complex scenes. https://spline.design. Source: 9 months ago
I just started making 3d models and stumbled upon https://spline.design/, this thing is like the Figma of 3D but it paid and I cannot export my models, I have a shitty low-end laptop but it works well (i3 10 gen, 8GB, and SSD) please recommend a tool that has the same functionality keeping in mind my restraints. (I just want to make 3d assets for websites or games and export them in gltf, glb, stl formats). Source: 12 months ago
It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: 12 months ago
If you have a .gltf file with high quality textures this can be done using Spline Design. Source: about 1 year ago
Vectary for Figma - Create photorealistic 3D visuals in Figma
Vectary - Vectary is a free, online 3D modeling tool and sharing platform.
DPTH - Get a 3D photo from any picture using AI
Womp - 3D Made Easy
Matter & Form 3D Scanner - The world’s first truly affordable 3D scanner
Blender - Blender is the open source, cross platform suite of tools for 3D creation.