React Context is recommended for small to medium-sized applications or for managing specific sections of the application's state that are shared across many components. It is well-suited for developers looking for a lightweight approach to state management without introducing external dependencies.
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Based on our record, react-context seems to be a lot more popular than Osmos. While we know about 209 links to react-context, we've tracked only 2 mentions of Osmos. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
React's hooks (useState, useEffect, useContext) allow for easy encapsulation of reactive business logic. The Context API reduces prop drilling by making state accessible at any component level. - Source: dev.to / 6 months ago
Use context wherever possible: For application-wide state that needs to be accessed by many components, use the Context API to avoid prop drilling. Here’s where to learn more about the context API. - Source: dev.to / 12 months ago
The context API is generally used for managing states that will be needed across an application. For example, we need our user data or tokens that are returned as part of the login response in the dashboard components. Also, some parts of our application need user data as well, so making use of the context API is more than solving the problem for us. - Source: dev.to / over 1 year ago
Previously, in the legacy docs, the Context API was just one of the topics within the Advanced guides. Unless you went digging, you wouldn't have been introduced to it as one of the core ways to handle deep passing of data. I really like that, in the new docs, Context is recommended as a way to manage state as its one of the best ways to avoid prop drilling. - Source: dev.to / about 2 years ago
You can read more about the Context at https://reactjs.org/docs/context.html. - Source: dev.to / over 2 years ago
I played a PC game called "Osmos" (http://osmos-game.com/) like back in 2012 or so. It has all this electronic ambient music as the soundtrack. However, the soundtrack is not created for the game. Rather, the soundtrack is a selection of pre-existing tracks already produced by a few electronic music artists. The link above is one of my favorites. Source: over 2 years ago
You can physically demonstrate orbit with some fabric stretched over a frame, but I really think video games are going to be your best friend here. Osmos (Free demo, $5 full) is a great starting point that uses simplified gravity in two dimensions. Orbit (Free app, $5 on Steam) is another, similar game to introduce orbit. Once you've graduated to three dimensions, Universe Sandbox ($30, $20 on GOG) will really... Source: almost 3 years ago
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