Based on our record, react-beautiful-dnd should be more popular than Pixi.js. It has been mentiond 44 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Yeah, I hope the migration is not going to be too painful because https://github.com/atlassian/react-beautiful-dnd is a key component in one of my important project. - Source: Hacker News / about 2 months ago
A huge win for the user experience using react-beautiful-dnd. - Source: dev.to / 4 months ago
React-beautiful-dnd stands out as the most commonly used, it provides a clean and high-level API with a lot of abstraction. It was developed by Atlassian. - Source: dev.to / 5 months ago
Drag-and-drop library for React with beautiful animations. Website - GitHub. - Source: dev.to / 9 months ago
This library is very cool and pretty simple to use : https://github.com/atlassian/react-beautiful-dnd. Source: 12 months ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 2 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / almost 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
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