Based on our record, itch.io seems to be a lot more popular than RANDOM.ORG. While we know about 7498 links to itch.io, we've tracked only 562 mentions of RANDOM.ORG. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I'm about to just do a Random.org roll for the 5 builds I'm deciding between. Let RNGesus take the wheel. Source: 5 months ago
I am live on twitch rn and let's play a game tip me in the comments 1000 cones and every 3000 cones tip I will use random.org to choose a winner between the three tippers who will get all of the cones. Do not tip to play if I am offline it will be considered a gift at that point. Source: 5 months ago
Winners will be selected after 1 week using random.org to select winning comments. The winning IDs will be reported to Panoramik and gems will be distributed during the week. Source: 5 months ago
Indicate your interest below and random.org will decide. Source: 6 months ago
Each user will only be granted ONE qualifying top-level comment. I will confirm all qualifying comments with a green "post approved" check mark. Once the deadline has elapsed, I will: 1) double check all entries for duplicates, 2) number all qualifying entries in no particular order, 3) feed that number range into Random.org, 4) generate one random number from that range, 5) match the randomly generated number... Source: 6 months ago
Publishing on platforms like itch.io are a great way to get feedback (but see comments about comments earlier!) and to see if an idea is worth pursuing. Self-published mini-games are also a good way to scratch that gamedev itch when it isn't your day job too - I should push a couple myself actually! - Source: dev.to / 15 days ago
This guy might not be farming. I'm not, but I have hundreds of cheap games from early humble bundles, huge itch.io fund raiser bundles, etc. Source: 5 months ago
I just found this game on itch.io and it's SO GOOD! Source: 5 months ago
Combat is as gritty as the GM makes it. Healing is TOUGH out of the box, so by default it is already pretty gritty. In fact, part of the crew premise is players can have a few 'cast of characters' that sub in when a PC is in a rough spot. You as the GM choose what type of physical harm to give out, and how often - so it's pretty controllable. Like I said, look at itch.io for some alternate healing ideas if you... Source: 5 months ago
I have just registered at itch.io and paid $10 for kudos. I don't have a GPU-equipped PC, I am just curious about the Horde system. Downloaded the client to my Windows laptop and ran it to generate a 512x512 picture of Julia fractal (my test prompt) with the Midjourney model, there seemed to be no SDXL models to choose from. It took about a minute to generate. The 2nd generation (with the same prompt), which took... Source: 5 months ago
Random Number Generator - Randomly generate integers or floating point numbers within a given range and specified discrete or continuous statistical probability distribution.
GOG.com - DRM-free game store, selling both new and old titles. No clients required.
GeneratorMix - A place with hundreds of generators split into different categories from science to entertainment.
OpenGameArt.org - A site dedicated to sharing artwork & other assets for game development.
Random Name Picker - A simple, quick online app that allows you to pick a random name from a list.
IsThereAnyDeal - "When the price is right, you will play all night."